Originally Posted by
Six6igma
Hey laguy, I'm confused about something and I bet you can help me out. I used that "minecraft_find_ids" thing and it found a couple of conflicts. I'm confused about the conflicts because there seems to be two kinds. Now here's one conflict that looks like a real conflict because two mods are involved --
Reading .minecraft/config/EDX/EDXCore.cfg
ERROR: id 31743 is already used for .minecraft/config/AM2/AM2.cfg item.mana_potion_bundle_, change item.ITEM_COMPONENT_
count = 38
errors = 1
But I've been playing MC. Shouldn't MC fail to launch if there is a conflict? I've changed the ID in the EDXCore anyway (to something unused, naturally), but I don't understand what that conflict is all about.
Now here is the other kind of conflict that "minecraft_find_ids" found. These conflicts look to me like a mod is conflicting with itself, which I don't understand at all. There are three instances of this kind of conflict. Here's an example --
Reading .minecraft/config/biomesoplenty/biomegen.cfg
count = 0
Reading .minecraft/config/biomesoplenty/ids.cfg
ERROR: id 141 is already used for .minecraft/config/biomesoplenty/ids.cfg biome ids.Oasis ID, change biome ids.Ominous Woods ID
ERROR: id 104 is already used for .minecraft/config/biomesoplenty/ids.cfg biome ids.Dead Forest ID, change entity ids.Dart ID
ERROR: id 103 is already used for .minecraft/config/biomesoplenty/ids.cfg biome ids.Dead Forest (Snow) ID, change entity ids.Mudball ID
ERROR: id 105 is already used for .minecraft/config/biomesoplenty/ids.cfg biome ids.Dead Swamp ID, change entity ids.Poison Dart ID
ERROR: id 106 is already used for .minecraft/config/biomesoplenty/ids.cfg biome ids.Deadlands ID, change mob ids.Glob ID
ERROR: id 101 is already used for .minecraft/config/biomesoplenty/ids.cfg biome ids.Corrupted Sands (Nether) ID, change mob ids.Jungle Spider ID
ERROR: id 107 is already used for .minecraft/config/biomesoplenty/ids.cfg biome ids.Deciduous Forest ID, change mob ids.Phantom ID
ERROR: id 102 is already used for .minecraft/config/biomesoplenty/ids.cfg biome ids.Crag ID, change mob ids.Rosester ID
count = 230
errors = 8
Here's another --
Reading .minecraft/config/powercrystals/powerconverters/common.cfg
ERROR: id 2851 is already used for .minecraft/config/powerconverters/common.cfg block.BlockBuildcraft, change block.BlockBuildcraft
ERROR: id 2850 is already used for .minecraft/config/powerconverters/common.cfg block.BlockCommon, change block.BlockCommon
ERROR: id 2855 is already used for .minecraft/config/powerconverters/common.cfg block.BlockFactorization, change block.BlockFactorization
ERROR: id 2852 is already used for .minecraft/config/powerconverters/common.cfg block.BlockIndustrialCraft, change block.BlockIndustrialCraft
ERROR: id 2853 is already used for .minecraft/config/powerconverters/common.cfg block.BlockSteam, change block.BlockSteam
count = 1
errors = 5
I even placed some PowerConverter blocks down and it seems fine, I think. Maybe you can explain things to this clueless ol' fool. LOL. Thanks!