I don't believe he is fine with the situation, I think he just likes arguing for the sake of argument, something I can empathise with but in this instance there is no argument, it's as clear cut as evolution vs creationism. Anyone who looks at those statistics and thinks the problem is simply a few cooldown adjustments is living in a bubble of delusion.
---------- Post added 2012-10-30 at 04:45 PM ----------
I should also say, I feel I have a right to project my vitriol towards people like Holo, because I believe people like him are the reason we are in this sorry state, the reason I can't even (won't even) play MoP until the issues have been resolved, as he is one of the same people that have been saying throughout beta that there is nothing wrong or that it's just a beta and the fixes will come eventually, something that defied all of the available evidence. 6 months our feedback has been ignored, we are well and truly down the shitter by every available metric and you still have idiots claiming there is nothing wrong, it has to be Stockholm Syndrome or something.
Hasn't blizzard always stated that they would balance the game first and foremost around PVE before they work in PvP balance changes? Or did they throw that philosophy our years ago and I'm still in that time frame?
You may be great at PvP but I'm fairly sure the PvE vote outweighs the PvP one and you'll have to adapt to changes (assuming there are some) regardless =(
Last edited by Vinho; 2012-10-30 at 05:59 PM.
"The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
they could easily balance for both
1. adjust dps for pve balance
2. adjust mobility for pvp balance
3. done, balanced for both
mobility fixes doesnt matter for pve as there are no bosses who use roots/stun/cc and its the only issue for pvp
so fixing dps first for pve, mobility/cc second for pvp would be 100% foolproof
I feel like the only thing that Blizzard could do is a class overhaul and make rogues slightly OP for both PvE and PvP.
Then rogues will truly be happy.
"The Maw's thirst is unquenchable. If it is not fed fresh victims, it will not hesitate to drink from its wielder instead."
Going to share a story with you guys...its a 2v2 game so its kinda meh but shit like this should not happen , So I`m here playing with my mate(BM Hunter[Ok have a laugh and let it go]) And we end up facing BM Hunter/Feral Druid , we get a pretty good opener me getting a cheapshot on the hunter whlist my hunter takes the feral out of stealth with scatter ( THEY BOTH TRINKET , The hunter the stun and the feral the scatter ) At this point I instantly blind the hunter whlist I vanish switch on the feral with all my cooldowns[Note : The hunter managed to press his oneshotmacro or whatever it is BEFORE I blinded him[Stampede/Rapidfire etc] And during the blind and the stuns on the feral...I just died.
And that was my last arena game for that week, not sure how this is relevant to this topic but meh , I`m pretty sure theres alot of rogues being annoyed.
And they are nerfing those hunter abilities if I'm not mistaken. The problem with your story and its relevance to this topic is that you died because another class is nuts, not because you just couldn't do enough damage or couldn't catch up to one of them due to mobility issues.
Somehow related, but anyone of you knows Relikar from the US rogue forums?
I've got a strong feeling that he's actually a dev.
The only good thing you said so far was the fok + kite the pets , thats a good ideea I guess. But at that point with everything being CC`D(players) , I did not expect to die in the blink of an eye ( my hunter did not even get to heal me) defensive tactics : should not need more than combat readiness/evasion for that shit ( having to kite whlist I die anyway)
ps : Dont like your attitude.
We don't need damage no, but I could do with a teeny tiny smudge of extra mobility to be honest. 20 cooldown Shadowstep or hell even the 45 second cooldown Sprint I would be happy with.
This isn't just based on PvP, the amount of movement required in raids currently is a little over the top. I'm not saying we ''need'' it but t sure as hell would be welcome.
Why do we need mobility? I have no problems getting where i want to be at all. Giving us more would just make it ridiculous.