Originally Posted by
Elathi
I imagine the way it "counter acts" (though maybe that's a little bit strong of a term) is kind of two-fold, at least the relation between avoidance and mastery.
For a very simplified example, let's say you have 15% dodge, 15% parry, a given mob has a 5% chance to miss you, and you have a 30% block chance. In a two-table attack system, 65% of the mob's attacks will get to the second table, and you'll block 30% of those, making the actual probability of you blocking an attack 19.5%, so 45.5% of attacks against you will hit directly. (This doesn't matter quite as much to warriors since Shield Block guarantees blocks for its duration.)
However, on a one-table attack system, you'd block 30% of attacks. Here, your chance to block isn't diminished by avoidance, and only 35% of attacks would be direct hits.
The two-roll system isn't doing us any favors.