As I said, the trinket is the least of your worries. I merely brought it up due to the fact that it's a stam trinket, and he seems to have a raging hard-on for stamina for some reason; I'm explaining that stam in 10m is not needed, so if he's using it under the impression that it IS needed, then he can safely swap to a better option, like the ones I mentioned, or even a mastery trinket (but NOT the valor one!). Else, he can use it as a decent buffer/stam bank.
Basic rotation is CS, J, X, CS, X, J, CS, X, X where X are your "filler spells" like AS, HW, Cons, SS, t90. SS should be refreshed prior to expiring, and ideally whenever you're at a high veng level. Don't spam it, as it wastes a GCD (and the GCD isn't spell hasted, either), just try and be concious of it. Our rotation does not change when we have multiple targets. You can swap in HotR over CS if you like, and can play with raising the priority of Cons and/or AS over HW depending on glyphs and target count, but that's more andvanced than he needs to be concerned with right now.With that said he and I both felt his rotation is the biggest issue which you agree with. Instead of saying he needs to keep uptime on certain things....can we get into the rotation with a little more depth and detail....like what he literally needs to be doing based on single and multi target?
I've not contradicted anything, he likely just didn't read the talent. Unbreakable Spirit reduces the CD of Bubble, DivProt and LOH by up to 50% when you spend holy power. Typically Bubble and LOH will get the full 50% (giving you 2.5 min bubbles and 5min LOH), and DivProt will be ~35-40sec CD instead of 60. This is why the talent is far better than Clemency. You still get 3 clears in 5 mins from 2 bubbles and 1 BOP, PLUS you get ~40% more uptime on DivProt AND 5min LOH for self/others.Lastly...you contradict yourself with clemency. You say he shouldn't have clemency but yet u say he needs to tank horridon full time....how is that possible without clemency? Do tell.
Clemency is also poor in that the charges function like roll or DK runes; not resetting together. BoP @ 0 sec, and again at 60 sec, you will be unable to BoP again until 300 sec, and then again until 600 sec. The 2x use is only usable if you don't frequently cast, which makes it even MORE lackluster on long fights.
Gem/Forge should help a bit, but really just sit him on a dummy or something for a while, since that's going to be the biggest change to his playstyle/ability. Ideally, send him to LFR to practice timing ShotR with things like Trip Punc, Snap Bite, Talon Rake, Hard Stare, etc.Lastly thanks for the reply, I'm gonna have him reforge and regem asap
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Honestly, that's a lot more clearing than you need, as you should only get ~9-11 stacks per door, depending on DPS. When we were doing this fight in week 2, that is how we did it (well, at door 4 I just let the co-tank take 1-2 TPs while my bubble came back up, then resumed tanking), but since upgrades and LMG/cloaks and other ilvl inflation, you can easily get away with clearing after door 2 and door 4 only. Presuming you time ShotR well, that is.