Other than watching tournaments or professional players, or sadly, really cute girls with webcams, I have never understood why anyone would want to watch others play games. Especially an MMO, where very little skill is involved in the first place. The only game that consistently gets really high viewers outside tournament play is WoW, and I would attribute that as people wanting to see how the game is coming along without going through the grind to experience it themselves.
100% map is the same in any MMO that has maps... the more recent the game, the bigger the maps get. Nothing worth mentioning that would set GW2 aside, except that it is indeed big.
Achievements are endgame, but again nothing special about them in terms of what people expect when discussing 'endgame'.
The rest of it are gear grinds, just as mentioned in the post you apparantly try to 'set straight'.
Your post actually shows how little endgame the game actually has. It's not because 100% map, or legendaries, take a very long time, that those count for a lot of endgame.
Taking long to do, isn't the same as 'a lot of quality endgame'.
For every one person that raids, there are 9 people that don't.
I know it's just driving you guys crazy that the game is doing so well
Valar morghulis
My first guild in wow had the same thing happen, we had a ton of active players and then out of the nowhere I was the only one in the guild online. It had nothing to do with the game (wow is still around) it just happened to be a coincidence that everyone in my guild stopped playing. This happened very early in the game as well.
Last edited by worprz; 2012-11-10 at 06:24 PM.
Game is doing well. I know it's hard for the people who were bagging (and still are) on GW2 to accept that. Queue'd up for WvW at 1am last night and waited for 20-25 minutes, Orr is still buzzing with people doing chain events and dungeon group ads are still abuzz in Lions arch and Orr zones. Also, Gw2 is an MMo with a completely different model than your typical run-of-the-mill MMo these days... don't expect people to be logged on for 12+ hrs a day everyday just to feel viable.
The "same old" has over 10 milion fans, according the latest press release from Blizzard, while the "new and "original" guy" is actually seeing less and less regular logins. Something tells me that the "same old" is the recipe for success, not the fake new guy.
It's a false sentiment given by the fact that new people keep buying it and, more or less, leaving soon after, in a constant flow. It doesn't mean the game can retain their interests.
---------- Post added 2012-11-10 at 06:30 PM ----------
I was just enforcing your opinion.
game is brilliant for casual play... you just need to stop trying to climb a treadmill and enjoy all aspects of the game... there's always something to do, especially at lvl 80
It's a great game but it currently lacks something to keep me interested until new content.
I dont quite understand how people would go from any other game to Rift. but thats me.
I havent played gw2 much myself but as i logged on today just to see how much people are still playing only 4 servers are on medium the majority on high and 5 or something are full. How exactly is it decreased?
Its more or less the same it always has been