I think you mean no decent quantity of players submitted valuable and clearly researched data to developers during beta.... which (hey!) is the typical issue. It comes down to "Do I want to try to learn fights before everyone else or should I provide valuable class balancing feedback?".
Stormscale Horde EU | http://lastrogue.com
37 + (3*7) + (3*7)W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5SK: 0/1/0/1 | VT: 2/5/2/7 | Cult: 1/0/0/1
But when rogues were a blind faceroll on just about everyone in pvp, everything was fine according to most rogues, amiright?
Rogue in our raid is still regularly top DPS in LFR runs and when we get our last folks back into raiding I'm sure he'll top meters for us too. If the complaint is exclusively to pvp.....yeah, no sympathy for the class that has historically been capable of killing a fully armored plate class without any chance for them to counter the opening attack.
Hunters: Lowest representation in pvp for how long?
Disclaimer: I am admittedly biased as I have had a long and adversarial relationship with the rogue class ever since hunters were neutered as the rock to their scissors.
I like the old class counter balances other classes design in Classic and TBC despite its flaws.
Find me an unretarded S11 rogue who defended the temporary OPness that Blizzard gave them with PVE weapons.
Couldn't care less what your PVE rogues are doing, this is a PVP thread. No sympathy for a class that can kill plate? What? All classes can kill plate, that makes no sense.Rogue in our raid is still regularly top DPS in LFR runs and when we get our last folks back into raiding I'm sure he'll top meters for us too. If the complaint is exclusively to pvp.....yeah, no sympathy for the class that has historically been capable of killing a fully armored plate class without any chance for them to counter the opening attack.
So do a lot of people, rogues included. We're not asking to be OP, just on an equal footing with other classes.I like the old class counter balances other classes design in Classic and TBC despite its flaws.
---------- Post added 2012-11-29 at 04:07 PM ----------
Seriously? If it's non-glad viable in a glad's hands, then it's not 2.2k viable in a 2.2k players hands. Or if you think 2.2k is still a minority, it's not 1.8k viable in a 1.8k players hands.
Stormscale Horde EU | http://lastrogue.com
37 + (3*7) + (3*7)W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5SK: 0/1/0/1 | VT: 2/5/2/7 | Cult: 1/0/0/1
http://us.battle.net/wow/en/forum/topic/6999249892
There where tons of constructive feedback on the official forums, its more about the developers ignoring the feedback, even GC himself stated he does not read class forums at all.
Pretty much, you get challenger at 1500-1600 rating and that is the top 30% of the ladder, go figure.
Last edited by mmoc0d096f98da; 2012-11-29 at 04:27 PM.
OK to make it easier - rogues are not 1.5k viable for 1.5k players.
Like Reckful, I have a warrior (though unlike Reckful my warrior was originally an alt) so yeah I guess I'm one of the lucky ones, but people having to reroll because a company is too lazy/incompetent is a sign of a game being crap. Nobody should want the game to be in this state.
Last edited by Dcruize; 2012-11-29 at 04:44 PM.
Stormscale Horde EU | http://lastrogue.com
No, it's a company that wants to keep you playing. They'd much rather you go level a Warrior and sit at Glad instead of sitting at Glad with the class you sat at Glad at last season, because they get more sub fee that way.
Cynical, I know.
EDIT: That is, if Glad is what you're after. People should really play to what they're capable of in a season instead of crying that Glad isn't possible for their class.
Last edited by Firebert; 2012-11-29 at 04:43 PM.
37 + (3*7) + (3*7)W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5SK: 0/1/0/1 | VT: 2/5/2/7 | Cult: 1/0/0/1
I guess now the rogues will have to adjust. I'd imagine the best rogues are a lot more obvious now than they were in Cataclysm. The idle threats about cancelling your account don't really do anything, just makes you look silly
I'm not sure though, Blizzard don't gain anything from people having multiple alts. They're even lost out on an extra sub from me as for the first time since WotLK I won't be running rogues on two accounts. Not that the £8 a month they've lost from me is going to upset the shareholders too much I do however know many rogues (several irl) who have wowquit because they feel that their rogue is broken. I've also lost two disc priests off my friends list - they both tried mistweavers but apparently that's boring as hell compared to the old disc play style.
As for playing at the level you're meant to play at, I did 10 games with my rshaman friend in 2s yesterday* and went a jaw dropping 1-10. We've taken that comp to be the highest rshaman/rogue in the battlegroup 2.2k+ before but we're currently sitting at 1400mmr and getting blown up by any warrior/dk/mage team. The totem nerf had a lot to do with this but it's pretty depressing!
*yeah 2v2 is unbalanced, but even so!
Last edited by Dcruize; 2012-11-29 at 04:57 PM.
Stormscale Horde EU | http://lastrogue.com
And the common theme is that they are no longer OP now. People like being OP, people don't like to learn that it was their classes over tuning that made them good. Much like a lot of warriors will feel in the future that play them now, that suddenly thought they were good at warrior.
37 + (3*7) + (3*7)W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5SK: 0/1/0/1 | VT: 2/5/2/7 | Cult: 1/0/0/1
Actually that's additional load on server and not beneficial, since you would be paying your 15$/month regardless.
And if you don't think that rogues are broken in PvP you obviously haven't played other classes, I don't pvp much anymore, but every time i've faced a rogue in pvp it would turn into a free kill.
Your logic makes no sense. If a class is not able to reach gladiator, it means that it's weak at all levels. While it's true that classes got different skill caps, in general, what you see at the top is what you will see at the bottom. If rogue is not viable past 2.2k (example), it means that a 1.5k rogue will have a very hard time against a 1.5k warrior (example).
Or in short, for some anecdotal evidence, a warrior that trinketed my gouge shouldn't be killing me...
37 + (3*7) + (3*7)W/L/T/Death count: Wolf: 0/1/0/1 | Mafia: 1/6/0/7 | TPR: 0/4/1/5SK: 0/1/0/1 | VT: 2/5/2/7 | Cult: 1/0/0/1
Feedback has been being ignored for ALL classes. Off spec healing? Yea, there were a billion posts on the beta threads about it. Warrior TfB and Frost mage frost bombs? Same thing.
Blizzard flat out doesn't give a fuck about PvP. They do the minimum amount possible to keep the forum hubub and QQ at moderate levels.
Originally Posted by High Overlord Saurfangi7-6700 @2.8GHz | Nvidia GTX 960M | 16GB DDR4-2400MHz | 1 TB Toshiba SSD| Dell XPS 15