Rift / GW2 / SW fanboys are getting more and more desperate to discredit WoW. It's pathetic really.
Post hoc fallacy, look it up. Playing time has only a tenuous connection to subscriber figures, and tying the two together is pure oversimplification. People are trying to play Nate Silver and divine some trend out of woefully incomplete data, but I'm sorry, it doesn't work like that.
No, you need to redo your statistics class. 2820 is an adequately large (randomized) sample, regardless of the population size. That could be a sample from a population of a trillion, or a trillion trillion, and it would still be adequate to give good statistical error.
Really, you have no clue mathematically.
Last edited by Osmeric; 2012-11-29 at 03:21 PM.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
Well I belong there tbh. I bought MoP, resubbed, played some... I kinda liked it actually, went nolife mode for almost a week. Then it started to get old... Now my account has been inactive for about a month. Though I got a free 10 day email, activated it on Saturday, logged in twice in those 6 days...Man are you high? Those are the people devoted to gaming enough to actually use an instant messaging / social network software for computer gamers. Some play shooters only, some play WoW only, some play both, some play Minecraft... Whatever...
The data from xfire sure as hell means something, regardless of you not knowing anyone using the software. If anything people on xfire are mostly old timers or people brought in by old timers, their behaviour certainly isn't unimportant.
Last edited by mmoc6af618f320; 2012-11-29 at 03:28 PM.
I'm not ignoring them i just cant find them seems warcraft realm's dont historically save their graphs else i would go back and find TBC and WOTLK's to see the correlation, with release month and player activity in the monthd after. They have player concurrency graphs they used to do regularly but they stopped doing them in 2010 so i cant compare them.