I like classes with CC and control.
Which is it? or more than one if there is.
I like classes with CC and control.
Which is it? or more than one if there is.
Mages now. Rogues next patch.
i'd say rogue
Mages against melee if you're not hitting the people you root. Hunter probably overall.
demo lock > sleep, fear, banish, Spell Lock (till next patch) another fear, long duration aoe stun, carrion swarm aoe interrupt, Felguard axetoss, shivarah mesmerise. Granted some arent truly cc, but good enough
Sleep and fear share a DR. Banish only works against a few select classes.
Which is the demonology lock's long duration stun?
So far I see the following CCs: Fear, T2 talent, 1x pet CC (Spell Lock OR Axe Toss OR Mesmerize), Carrion Swarm knockback (only available while in god mode)
yeah i dont mean you have them all together, i mean theres a variety, and im talkin bout shadowfury for the stun. I wish all the cc was available at the same time lol.
how will it be rogues next patch?
our CC gains nothing substatial? prep resets no cc except dismantle which isnt 'cc' per se
Baseline? probably rogues.
I'd say warlocks atm, next patch probably rogues or mages- leaning towards rogues.
afflocks that cry about balance in pvp make me sad.
not to quibble, but I would say you are blurring the lines somewhat with what CC is. Crowd control isnt snares. or smoke. or even interrupts
CC is something that controls the enemy. i.e a root. or a stun.
It really depends, if you talk entire toolkits, I think lock/mage would be highest.
There was a thread not long ago where someone actually went through all the classes and their CCs. I think it ended up being Rogue having more CC 1v1.
But in a 3s situation Mage has more CC if you include root (which is pretty huge since dispel change).
I'm aware that interrupts and snares isn't cc, however since the guy I replied to was including them, I did as well...
Currently rogues, mages and ferals have the best toolkits, warlocks as you say on the other hand only have fear + howl/coil/shadowfury... ( Most warlocks don't use a pet, only demo locks sometimes)....
However, because blood fear is instant on a short cooldown, warlocks still bring a good amount of cc and thus don't require a lot more cc...
In 1v1, maybe rogues, but in arenas I'd say mages by far as they can theoretically spam CC w/o immunity from DR kicking in.
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