Hehe, I remember paladins being brought as OFFRESSERS ( that was the term we used), meaning to ressurect dead noobs since you could go out of combat during boss fights!! I remember fury warriors tanking as well as enhancement shamans threat issues that was impossible to DPS properly. Back then the game was not so much developed but at the end of the day min-maxing was pretty obvious.
I completely agree with the OP. Closing the gap for hybrids to match pures is false in any way you see it. This is not negotiable, it is absolute. It is one thing to correct inviabilities and paradox and another thing to equalise and homogenise omnipotent classes with single role ones. Having a niche adds flavor to the game but when everybody has it, then noone has it.....
Sure you could use hybrids to dps but they were far worse at it then the pure dps classes. You could jump off a ten story building to get to the bottom instead of taking the stairs too, one way is a smarter way to do it though.
"Privilege is invisible to those who have it."
I remember the odd fool in my guild being a shadow priest back when MC was released. Never saw other hybrid DPS specs. If you could heal, you healed. Only warriors would tank.
PvE.
So GC telling the truth outrages you?
These forums are cluttered enough. We don't need a new topic about everything he tweets, FFS.
It is by caffeine alone I set my mind in motion. It is by the beans of Java that thoughts acquire speed, the hands acquire shakes, the shakes become a warning.
-Kujako-
Granted besides the first week of Moonkins form you never saw them unless you count people dancing in the Stormwind Fountain or in the Park on RP servers.Originally Posted by WOWWiki
The primary reason was most people did hybrid specs and didn't get the 31 talents.
bad, lazy and casual players, but you think flasks were expensive? i take it you were still saving up for your epic mount also? either you didn't start wow when you say you did, you just didn't hit 60 until 1.11.
1% of subscribers saw naxx? maybe 1% of the current subscribers, considerably more than that at the time. unless you mean only 1% cleared 4 horsemen, in which case it would be much less.
the druid in your screenshot is a hunter.
congrats on clearing garr after 4 horsemen killed half the semi-serious guilds in the game, but that doesn't really count as raiding unless soloing mc/bwl/naxx does at 90. also if you can go back in time, just have warlocks off tank all the adds with banish/voids.
non-dps classes didn't dps in progression raids ever(except on loatheb =DDD)
tl;dr: op was a casual who did a couple of MC bosses (didn't quite get to rag) around 1.11-1.12 and is enraged at GC because all of his friends were oomkins/rets/spriests and they killed garr with bear tanks.
As a person who raided as a rogue in vanilla, I remember the only other classes that would compete with me were warlocks, hunters, and sometimes mages. Warlocks could only put 1 curse per lock, but there was a limit to debuffs on mobs. My rogue couldn't use poisons on any non-snake or dog guy in mc. Luckily they worked on dragons in bwl. I played a combat daggers spec where I backstabbed but had blade flurry. Topped the 1 meter. Mages had to decurse and when not, had to shoot frostbolts all day. Hunters had to kite dragons on razorgore. Druids healed or decursed and provided innervates to priests who also only healed along with shaman, who dropped totems and hid LOS to do out of combat rezzing. Warriors tanked, except for farm nights when they could respec fury because arms was the PvP spec. I didn't play alliance so I had no idea how pallies were.
Hybrids didn't do anything but heal except for warriors, who tanked. Look at all the tier 1-3. That should explain everything with all the set bonuses. Only towards the end of vanilla and the 2.0 patch did they start doing offspecs.
Mana whats Mana, I have life tap and health stones. Sadly I loose one bag so I can store all my soul shards, /cast drainsoul feed me your soul muhahaha.
Honestly I remember cast dots, cast drain health, tap, tap, more dots, drain health, tap, tap, drain health, swap to drain soul
My memory is a little rusty but I do believe moonkin form and tree of life were actually implemented before TBC.
The class was originally so shitty that it had several major adjustments in I think it was either patch 1.6 or 1.8
Either way I can guarantee that both forms were available by the final patch of Vanilla.
Your argument could have been sound if you'd stuck with a pvp argument. Pve on the other hand your story falls apart because hybrids COULD only be healers.
But in pvp I agree. Rets are ridiculously spoiled. They are perfectly fine atm to the extent that they are as rank 1 viable as warriors and ferals. For some reason they still want buffs. Yes, they're not as powerful as the aforementioned but both feral and arms are getting nerfed.
Also from a pvp stand point, GC's statement holds literally no merit because all hybrids used either or specs and MOST of the time preferred using dps specs in pvp.
Originally Posted by High Overlord Saurfangi7-6700 @2.8GHz | Nvidia GTX 960M | 16GB DDR4-2400MHz | 1 TB Toshiba SSD| Dell XPS 15
Strange - Im playin since 2004 open beta and was in Moonkin form in MC back in 2006....
balanced them out? that Sir, made my DAY! rofl
bullshit... there were a lot of owls and owl blogs...
TBC was released in 2007 punk
Picture taken in April 2006
so please stop the claims of Zero Owls in Vanilla - only Pros played them back in the days
paladins healed in vanilla and ret wasnt even a viable spec back then ... any good ret ran something called a reckadin spec... which required a proc to get any useful burst out
ret dps was so bad back then lol
feral druids didnt exsist unless they were bear tanks ... our mc guild had one
ele was the spec to play unless you where just straight up awesome at enhancement and people liked u ... other then that u raided resto
and shadow priests where mana batterys to put in your healing groups
healing was so easymode in vanilla thxs to CT mod ...
OP is FOS. I played Druid through Vanilla and it was a PITA to get into a group of any kind unless I was healing. Sure there were a few outliers, like my druid friend who was in a top raiding guild and was able to acquire DPS sets of feral (rogue) and balance (caster cloth mix) gear, but only because he was the guilds disenchanter and would buy the pieces he wanted from the guild instead of disenchanting them. Even then, with naxx dps gear and tagged from a top worldwide raiding guild he would have people refuse to take him as dps on a UBRS run because the rule was "If you have a heal, you will be healing, no exceptions."
You thought the leaden winter would bring you down forever, But you rode upon a steamer to the violence of the sun...
And you see a girl's brown body dancing through the turquoise, And her footprints make you follow where the sky loves the sea.
And when your fingers find her, she drowns you in her body, Carving deep blue ripples in the tissues of your mind.