Reskin - Mesh is the same, textures are different.
Remodel - Skeleton and animation is the same, mesh is different.
If the skeleton and animation are different, it's not a remodel. It's completely new.
Also, a skeleton doesn't have to have meshes on all it's limbs. See Lord Marrowgar as an example. The skeleton has legs, you just can't see them.
(just an example) reskin is when a proto drake is first blue and then they reskin it to black. remodel is when a proto drake is first a dragon and then the skeleton is taken out and u put a bird on fire on top of the skeleton with the same base figure and the movement of the body.
This thread is ACE, very nice explainations and people are discussing in a civilized way. It could use more cool pictures like the Twilight Protodrake though!
I would like to know more, like for example, are any of the new pandaria races a remodel of something else?
Mogu look a bit like male draenai, for example.
Is the heart of the aspect mount a unique skeleton?
The word reskin pretty much explains it all. The same model only different textures (skin) on it. A remodel is a new/altered model built on the same skeleton.
Dragonhawks in different colours - Reskin's
Nether Rays use's the same skeleton, but it's another model.
Then the Heart of the aspect comes, using the Dragonhawk/Nether Ray skeleton. But it's a new model.
Then we get the cloudserpents wich is basicly, the heart of the aspects without it's wings and altered animations - wich is a new model.
But people here on MMO tend to scream "OMG BLIZZ ANOTHER RESKIN" as soon as there's two models with the same skeleton,
Pandarens don't share their skeletons with anything else so far, so no remodels, they are brand new in every way. Same thing goes for the hozen.
Mogu are indeed a remodel (not reskin) of draenei, much like the saurok are a remodel of worgen, the jinyu are a remodel of night elves and the grummels are remodels of pigmies.
And last, as far as I know, the Heart of Aspects are unique and share their skeleton with no other creature ingame. Maybe they share it with cloud serpents, but the animations are very different so I'm not sure.
Ofc, it's very important for animating purposes. But they decide in the designing process what family the mount is based on. It's only logical they use the same skeleton if it's from the same family, but they could've chosen to go with another skeleton, and change the animations with it.
Another good example is the pic posted of the comparison between the bird groundmount and the raptor mount. They model the bird, and decided to go with the raptor skeleton probably later in the process.
*deep breath*
The "skin" is the texture that wraps around a model.
Recoloring is changing the texture colors from one color to another.
A recolor is always a reskin.
However, a reskin is not always a recolor, since you could change the texture to, for example, paint a tattoo somewhere.
Looking marvelous in velvet.
..this shouldn't really be up to personal definition, hell, there shouldn't even be such a thing as "personal definition" when it comes to this. What it is is in the name, either a change of texture or a change of model.
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My only issue with the term remodel is that it has a very broad use and because of this it's seen very negatively by a vast majority of the vocal wow community.
What I mean by the is -
A raptor ---> A raptor with a feather on it's leg = remodel
A raptor ---> Raven Lord = remodel
The difference here is one is a really small and simple modification of the existing raptor model, the other is almost entirely new with the exception of the skeleton.
I guess it comes down too whether you consider the skeleton as part of the model.
Last edited by autopsy; 2013-01-11 at 12:50 PM.
I think there's actually a blue post saying that Pandaren uses a highly tempred worgen skeleton.
Will google it for source tho.
EDIT: Can't seem to find it, damn.
( It's very clear with the females tho, you can see it. Even tho Pandaren are the nicest models we have in the game.)
Last edited by Korrah; 2013-01-11 at 12:58 PM.