How do you handle the floor thingy? Just as much as possible or do you stop at some point since constantly moving can suck on your dps?
Nomi Solo - 70 DK soloing
All I can say about H Stoneguard (without the blue one, obviously), is that the best way to squeeze enough dps is to play with the floor and the crystals. Breaks musn't happen. Everything must go go go ! To give datas about the numbers of illuminated squares on the floor :
From the beginning till the first reset (75%) = 100
From 75% till the second reset (40%) = 120 (possible to climb 130, but it's such a dps gain to focus on the dogs at this point).
From 40% till the end = 110 (enrage, so possible to light up more if the berserk timer allows)
Think to keep CDs for the enrage, it's clearcly survivable for a few seconds.
Use your speed CD (nitro boost - whatever ) just after taking the triple explosion not to be slowed during this benefit of time.
Between my first attempts and the down with my monk (ilvl 568), where all movements became almost automatism, I saved something like 15% of dps difference on berserk (don't forget that the boss ends at 1% (2610k pv in my case)). So, the best advice that can be given to you is : "never stop running and light up as much squares as you can".
Moves musn't suck on your dps, you have to handle it, or at least, cope with it.
Nomi Solo - 70 DK soloing
Havin trouble on Festergut 25m. I use ams to stop a apply of the debuff but because of its 2min duration it never drops off. Tried blood in dps gear and frost.
Nevermind, went frost switched a few talents around and got it.
Last edited by teebo; 2014-03-07 at 09:13 PM.
"Let me answer your question with another, How would you feel if you found out you were a potato?"
Nintendo Friend Code 1049-0261-4082 Pokemon Name - Max
So decided to try some firelands 25 (all of these bosses have already been soloed by others ofc), and was quite fun, I had already done alysrazor, even on 25 hc, so no surprise it was very easy, but for beth'tilac I had to use quicktum's tactic and just stay down in full tank gear, roiling blood and glyph of pestilence to spread diseases to the spiders which deal magic damage, and just killed 1 drone, then focused beth'tilac, luckily frenzy stacks cap at 50, around 100k vengeance.
Wasn't able to do shannox 25 hc, max 45 stacks are survivable in my tank gear, but was able to do 25 normal not killing riplimb nor rageface, just full tank gear, saved def. cds for the end, also never reset stacks, had 68 or so in the end, and dogs obviously enraged at around 20 millions, 245k vengeance, quite fun in the end.
Also did rhyolith 25 normal, a quite interesting fight, although it was way harder to drive him compared to 10 and 10 hc, drank magma once, roiling blood was once again very useful for adds.
And did majordomo 25 normal, took me quite a lot of attempts, I heard that it's easier with lots of avoidance and just eating the flames and adds damage, but even my tank gear is just a mastery set with almost no avoidance, so I was disadvantaged on that, in my dps gear with a reforging hit\exp > crit > haste > mastery I was in line with enrage, died after 5 mins, as such, would've been easy to beat the enrage considering the dps gain once he gets under 35%, but really wasn't possible for me to survive long after 50 stacks, I tried with some mix of dps and tank gear but was never able to beat the enrage, in the end I decided to go in full tank gear and stand in fire all time till like 1 minute to enrage in order to stack some shield and not waste cds, I reforged some haste away to mastery and crit, 184% mastery, (and I noticed that I always wiped due to physical damage, the adds melee hits, not to fire damage) used all buffs with dps flask, and a potion at start, failed the prepot so I couldn't use it at the enrage, but saved drums of rage for that. He enraged at around 18-19 millions, so I used bone shield, VB first, the damage taken was so high that a DS healed me 500k and gave me a completely full blood shield in 1 hit, IBF when I couldn't keep up with the damage, drums of rage as well, and lichborne in the very end, healing 1 million and 2 millions crit, 10 min 39, really fun fight.
I also wanted to do ragnaros 25, but when I tried in the past p3 was just too intense, too many meteors and I wasn't able to handle them (using glyph of resilient grip already + don't have engineering), any ideas what would be the strategy for it (are mouseover macros to knock back meteors required to beat it?)? He goes into p3 at around 55 millions, so that's like 40 millions of damage to do before he submerges + 4,5 mil hp each scion. 564 full dps gear, so I don't see why it wouldn't be doable if I knew how to handle meteors, been done in like 547 in 5.3.
Page or so late, but pallies can most certainly survive Oondasta and with the rook trinket I've had him to 37% solo in 577 gear. Not DK related I admit but a fun little fact!
While I realize the cooldown reduction from Eye of Galakras doesn't work while in Blood spec, I did just receive it from Raid finder replacing my Eye of Zandalari raid finder. Does the proc out weight the static stat loss of the Zandalar for soloing?
Anyone with an EU Horde lockout on Ji'kun able to help me out?
I'm nearly bis tanking gear and would like to give it a try, seeing I miss the mount.
if anyone has one, toss me a PM
My DK
(retired since januari 2017) solely playing PoE now.
If you mean spark of zandalari lfr 502, it's better than evil eye of galakras lfr 528, consider evil eye lfr an item level 483 trinket for blood dps.
However, I gave ragnaros 25 some tries (564 dps gear, 561 weapon) but, although it's extremely easy to handle (even with no buffs) p1 and p2 and only requires a single stacks reset at 20 or so, I can't seem to beat p3; if I leave adds alive I die to their damage + ragnaros melee and fire damage, if I kill them I lose time and meteors come every 45 sec, I calculated that if I were able to do 13 millions before first meteor (drums of rage, army, potion) and ragnaros started at 58 mil, I'd get him to 45 mil, then I'd maybe do 9 mil before 2nd meteor, so 36 mil left, then 8 mil before 3rd wave which brings 2 more meteors, so 28 mil left, then I'd have to deal with 4 meteors till 20-21 mil and then 6 meteors for the last 5-6 millions. How should I do to handle so many meteors? Not used to that as I only soloed 10 normal and 10 hc when I had enough dps to only get 1 meteor. Also 77% mastery in full dps gear, should I get more? How much? And what would be a good moment to reset burning wound stacks on p3? Assuming it'd be required cause if it lasts more than 3 mins they're already 33 stacks, which tick for like 100k fire.
^^^
Why would you spec Purgatory?
This seems possible, but too random. The point is DA shoots anima rockets not exactly to your position but somewhere near it, so maybe with some luck it's possible to avoid most of the rockets with unholy presence and your movement talent.
P.S. Congrats on Spirit Kings btw =)
http://www.youtube.com/user/MrSmallBody/videos - Warlock soloing & other stuff
Thanks for the tips, will try again tonight or so, and gz on spirit kings, I also am interested in why you took purgatory? So that in the enrage you get a lot of damage and due to how DS works, you heal back up so much that you're able to get out of shroud of purgatory and get a much bigger shield?
Last edited by Esploratore; 2014-03-08 at 10:49 PM.