Vrykul
Joining The Alliance
- Male & Female faces included on Halloween masks that leaked Worgen & Goblin as the playable races for Cata.
- Provides another human-like race to the alliance, which they seem less racist or hesitant to accept into their ranks.
- A possible clan in the south seas could join the alliance. They are known to be sea fairing, perhaps one band settled in the south seas and developed different culture more accepting of humans. Perhaps this clan was banished or something from Northrend and had connections to the light, another Alliance Paladin race contender.
- Would make a good counterpart race, if Horde received Ogres as they are both somewhat ‘giant’.
Ogre
Joining The Horde
- Stonemaul ogres are already members of the Horde, and contributed greatly to the Horde Navy's current revival, as the builders of Juggernaughts.
- Some orcs treated ogres with respect: Orgrim Doomhammer was rather fond of his ogre bodyguards.ToD #?. Cho'gall was the leader of an entire orc clan as was Mogor. While the Ogre-Mage Dentarg was one of Ner’zhul closest confidant and an important member of the mostly defunct Shadowmoon clan.
- Individuals like Lizzarik and Jorb supply weapons to the Horde on a daily basis.
- The Mok'Nathal clan is composed of both Orcs and Ogres.
- Though his predecessor disliked the Horde, under the leadership of the half-ogre Rexxar the Stonemaul clan joined the Horde and remain allies to the present day.
Joining The Alliance
- Ogres, like draenei, humans and night elves, have suffered at the hands of orcs in the past, which could potentially give them reason to unite with the Alliance against the Horde. Nevertheless, the reformation of the Horde into an honorable force of "good" may have dissolved some of the old animosity.
- Historic feud with the Alliance. However, this is interchangeable, as blood elves had a historic feud with the Horde prior to joining them.
- The Laughing Skull Clan, an ogre-led clan, managed to betray the Horde and join the Alliance at one point in Warcraft II. However Mogor the Ogre, their leader, although still alive in Outland, has become hostile to everyone.
Neutral
- Male & Female faces included on Halloween masks that leaked Worgen & Goblin as the playable races for Cata. A picture of a female Ogre exist in Warcraft 1.
- They have their own architectural style.
- The King of the Ogres quest in Outland and Brewfest Gordok ogres, proves that both Alliance & Horde can work well with Ogres.
- Adult ogres can be between 6'5" - 7'5" (males) and 6'2" - 7'2" (females).HPG 19. Shorter than the ingame tauren males (8 ft tall).
Naga
Joining The Horde
- The nagas and blood elves allied during the aftermath of the Third War.
- Horde and naga share a common enemy Night elves. This could be used to tie them into Horde.
- The naga mindset and background is similar to the blood elves and Forsaken undead. They also share the same views on the arcane as their fellow Highborne exiles, the blood elves. Blood elves get along well with the naga — with whom they share Highborne ancestry. However, the only naga that have joined with blood elves are those that traveled to Outland. Recent lore has the blood elf racial leader considering what’s best for his people, perhaps this is the answer to the ambiguous statements. “Considering old alliances”
- They have changed much physically, like the Forsaken, and are also viewed as evil by their former brethren.
- Rebel tribe joining the Horde, possible in South Seas Expansion.
Joining The Alliance
- Cooperation between the naga and the night elves is possible as shown in a the Warcraft III: the Frozen Throne mission: The Brothers Stormrage.
- The naga were all highborne elves before their transformation at the Sundering.
Neutral
- They have their own unique language, Nazja and own unique architectural style.
- Naga already have graphical support for utilizing equipment, most upper and lower body armor (although this doesn't appear to be implemented very well) and weapons (minus helmets).
- Other races don’t show boots, and bracers are rarely visible. Helms and capes are optionally visible but still equipped. Trinkets, rings, and necklaces don’t have visuals. Extending this exception to pants isn’t over the top.
- For mounting issues they could coil the tail parts of their bodies so they could sit on saddles and form to the circumference of the seat. Similar to how a snakes sit coiled on a large tree branch. Or the Naga could position themselves so their tails just drape down the side of a mount, using strong tail muscles to stay up right.
- Possible Forsaken-type lore. The invention of a new naga tribe against Azshara and the Old Gods is always possible, as Blizzard has made lore adjustments in the past, and we've seen what Metzen can do.
- In a concept art of Booty Bay, numerous buildings were marked with the word "Naga Entrances".
- Were included on masks that hinted towards Worgen and Goblin races for Cata.
Furbolg
Joining The Horde
- Gorn One Eye of Timbermaw Hold mentions that the Horde is interested in potential furbolg allies and has tried to communicate with them.
- Furbolgs regard the tauren with esteem.
Joining The Alliance
- A small band of cave-dwelling furbolgs in the Barrow Deeps pledged their allegiance to Tyrande Whisperwind after she saved their shaman from corruption.
- In War of the Ancients, Furbolg have joined the Earthen and Night Elves. In this alliance there are Tauren also, but it consist mostly of the Alliance races
- The Stillpine Tribe has formed an alliance with the draenei.
- Furbolgs are historically a peaceful people, close to nature and friends of the night elves. Furbolgs have long been friends of the night elves. They visit the night elves in Ashenvale frequently, seeking guidance, camaraderie, and information.
- Furbolgs are one of the main races in the Alliance Player's Guide. They have strong connections to the Alliance although they are not yet members.
Neutral
- The Barkskin tribe of furbolgs united with the Alliance and the Horde in the Battle of Mount Hyjal.
- The furbolgs are an incredibly ancient race that existed even before the Titans even set foot on Azeroth. This raises some questions as to their origin, and may work in their favor.
- They have their own unique language, and own unique architectural style.
- Furbolgs are widespread, and can be encountered in various zones across three separate Azerothian landmasses - Kalimdor, Northrend and the Azuremyst Isles. A new tribe could be discovered in the south seas.
- Dartol's Rod of Transformation introduced new animations for Furblogs in 3.0.1 such as eating, using a bow and using objects like chests, ontop of standard animations such as sitting, lying down and dying.
- After the war, emissaries from both the Alliance and the Horde approached the furbolgs and invited them into the affiliations, but they declined both. Perhaps it was their reluctance to choose between their friends, the night elves and the tauren. They do seem to be closer to the night elves, but they don't want to claim themselves the enemies of the tauren simply by association. Though refusing to join the Alliance or Horde at the present time, future events may lead them to join; or a separate tribe (the Barkskin, for example) may choose to accept the tauren or night elves' invitation.
Drakonid
Joining The Horde
- The Dragonmaw Clan joined up with the Horde in Cataclysm, in the beginning of the Twilight Highlands quests. Rumor has it that the dragonmaw can turn into Drakonids. Something goes wrong, a group can't change back; boom, horde has drakonids.
- Kalecgos seemed to be in love with Anveena Teague, who was the physical incarnation of the Sunwell. He could lead a faction of Drakonid to join the Horde to help protect the Sunwell.
- In the Sunwell trilogy, Krasus and several blue dragons helped the blood elves.
- The Horde has previously had strong connections with dragons, but these have been through dark deals or use of force. It is unlikely that any of Alexstrasza's red dragon brood (with the exception of Korialstrasz, who was a good friend of Broxigar) will ever forgive the orcs for their enslavement in the Second Great War. However, members of the other broods have no grudges against the Horde.
Joining The Alliance
- It is believed that they may have evolved from humans. It is true that one was a human, at least: Maxnar the Ashmaw.
- Early Warcraft lore states that Alexstrasza gave an oath of non-aggression to the dwarves, humans and elves of the Alliance as long as she was in power over the Red Dragonflight, and she has a deep hatred for orcs. This suggests a reason for the Red Dragonflight to join the Alliance.
- Jaina joins Kalecgos in the fight against the Horde in order to help recover a powerful artifact of the blue dragonflight, the Focusing Iris. She survives the ordeal, but sees the Horde in a new light with a new antagonism towards orcs.
Neutral
- It is implied that Nefarian has been killed according to The Burning Crusade Manual, which would leave surviving members of the Chromatic dragonflight without a leader or indeed any discernible purpose. Weakened and under threat from other denizens of Blackrock Mountain, it is possible they could join a player faction.
- Possibly introduced as playable in an Emerald Dream expansion.
- If an Aspect joined a faction, its' dragonflight would no doubt honour such an alliance.
Tom Chilton about Drakonids as a playable race
VideoGamer.com:
“Regarding new races, what possible new races are there left in the Warcraft universe that are suitable for being playable?”
Tom Chilton:
“There are a lot of them that we already know about that are creatures that are out there. I don't want to give away too many of the things that we have going on in our minds for different possibilities. But there are certainly possibilities that don't necessarily limit us to coming with completely new things that players will never have seen before. In fact one of the things that we learned from doing the draenei is that it's important to seed the race in the world. It was harder for players to 'get' the draenei thing because they kind of came out of nowhere. They'd been referred to in previous Warcraft games but nobody had really ever seen or dealt with them. So it was a little harder to do, whereas with Blood Elves it was a lot easier. What we learned from that is we do wherever possible want to seed that potential, even if it's in a small way. An example I could throw out there would be, in Blackwing Lair we had the drakonid race. We always looked at those and said, oh that would be a pretty cool player race - it would be cool to play as one of those guys. There's not a lot there as far as, where did they come from and what are they? But they are in the world and it wouldn't be completely inconceivable that a player would end up being able to play that, and we could continue to expand on the depth of that race and that sort of race.”