Switch out your LotC. I don't know if its a bug or something. but it seems that you cannot use 2 periodic damage trinkets.
By the way, i got Wushoolay and its horrible with fire, like 1min holding my combustion waiting for a proc
Last edited by Steeljp; 2013-03-07 at 01:53 PM.
I have RoY 2/2 and LotC normal 0/2, should I get the shadopan assault trinket ? To replace which one of mine ? I'm playing frost atm.
Thanks for any info !
I just got it too and I was also thinking about not using it since it's so rng. Did over 100mio dmg to a target dummy (around 17min) and the gaps between proccs were huge sometimes. Sure, sometimes it lined up perfectly with my LotC (they do work together...) and I even got a back-to-back procc once but sometimes I would go like 3min without a single procc. (or a procc just right after AT -> combustion :/ )
I seriously don't know if it's worth it to use it since especially fire relies on a strong opening and if you can't rely on your trinkets to procc at the start of the fight you will have a really hard time to set up a good AT + combustion.
Specc was fire with NT, 5929 haste (13,95%). (Forgot to log it unfortunately - I will do further testing tomorrow and I will log it)
i think all the tot trinkets are bugged atm (the ppm ones) theres been an issue where ppm trinkets wont proc over 4min+!! i highly recommend you using shadopan assualt trinket (45s icd) and H LoTC from elegon
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It's not really a bug. It's just that the proc chance is so low under 2 ppm that it can proc from twice in a row to 1 times in 5+ minutes.
from what I have see :
- > 2 pmm : proc as intented
- ~2 ppm : proc correctly, less predicable than ICD
- ~1 ppm : proc more randomly / still "in-check"
- < 1 pmm : proc are totally random / isn't reliable
Note : there's less complain with Wushoolay because of it's 22s ICD, giving it a 10 times proc chance for the first spell just after.
They can just add ICD to all trinket, to give ONE better proc rate after some time.
Last edited by mmocccfbebbec4; 2013-03-11 at 10:12 AM.
Yeah that would be an option but I'd rather like to see something different.
IMHO the procc rate should increase over time, with the procc rate increasing more and more the longer it hasn't procced (capping at a certain point, i.e. 15% or 20% which would be similar to common ICD trinkets).
But this increasing-process should only start if the trinket hasn't procced for xx amount of time (could be 90/120 sec or something, depending on intended up-time). That way we could at least rely on the trinket to procc at the start of the fight (which is huge for a lot of classes/speccs IMO) and there would be less chance for those RNG driven draughts with no proccs for 3+ min.
Ive been using Wushoolay’s Final Choice most of this week changing from fire to frost often. For fire it never seems to proc much but for frost its amazing. I dont understand all the maths behind the new trinket system but what i did notice happening alot (maybe 50% of the time) was that when i used AT at around 7 stacks of the trinket it would proc again straight after. It might just be chance or maybe theres a reason behind it, i dunno. Id get 1-7 AT 7-10 AT over 7-10 then trinket would proc again 1-10. Like i said maybe it was just luck but for me it happened t many times for it just to be chance.
This trinket have a 22s ICD to force stack to 0 before any other proc. It's also give it a better proc chance (x10) for the first spell after the ICD.
Why does it chain proc with AT?
With AT, you extend it's duration after the 22s ICD, so it have a huge probability to proc just at that time.
Why does it have a better proc rate for Frost than Fire?
R-ppm have an increase proc rate with haste and if less frequent.
Frost have more haste than Fire, so it have a better proc rate by default.
Fire have a lot of DoT so it have a lesser proc rate but it have a lot more number of chance to proc.
Frost have less proc chance, especially with Frost bomb. So it have a better proc rate but it have a low number chance to proc, in comparison.
We speack of 0.5% to 1% proc rate increase, here.
If we take this two, we have a Frost spec with a higher proc rate (because of haste) with a 10 times bonus because of the ICD.
Now, with number !!
with Frost : 30% haste / 1.5s between damage (last change for r-ppm don't use 5% raid buff / 1% goblin)
and Fire : 15% haste / 0.75s between damage
We found :
Frost : 0.56*1.25*1.5/60=1.75% proc rate
Fire : 0.56*1.15*0.75/60=0.8% proc rate
For the first damage after the ICD end :
Frost : 0.56*1.25*10/60=11.66%
Fire : 0.56*1.15*10/60=10.73%
Conclusion : proc will be more random for Fire than Frost. The ICD make it a little more reliable.
I tried out Breath of the Hydra on Ji-Kun the bird boss, 25 man, as fire, over the course of the fight, I am not sure how long it took to kill but I only had 1 single proc which equated to 4% uptime. now I dont care what RPPM the trinket has, the system has failed. This trinket is not even worth using.
Well GC at least acknowledged that they are thinking about changing something ...
"We're considering some pseudo randomization in players' favor. E.g. if no proc, increase chance next time. Avoids bad streaks." Greg Street (@Ghostcrawler) (https://twitter.com/Ghostcrawler/sta...67406013296640)
I just did some dummy testing as promised and it didn't seem too bad after all. Around 24 min, 21,3% uptime (17 proccs). That averages 1562 INT, so pretty much the same as predicted by the formula in the OP. (just for comparison: LotC did procc 31 times, uptime was a little low with 39% bc I clipped it twice with AT, bc I wasn't paying attention too much... xD)
I was fire, with NT, 5929 haste and the following uptimes:
Nether Tempest: 91,8%
Ignite: 97,2%
Pyro: 97,4%
However I'm still skeptical too. Sometimes I got lucky and had back-to-back proccs but then, again, I had almost 4 min without a single procc! Imagine that for a 5-6min fight :/
Considering buying the valor trinket too, unless they come up with a hotfix.
You can check the log for yourself, if you like: http://www.worldoflogs.com/reports/5...0jv/details/0/
edit: And yes, I know that the sample size is way to small for any in-depth analysis - just take from it whatever you see fit.
Last edited by Carline; 2013-03-11 at 04:53 PM.
Interesting of someone of another Math level than me : http://www.mmo-champion.com/threads/...gn-proposition
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Will do. Even use frost bomb on single target instead of Nether Tempest?
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Alright, I'm wondering tho what is the thought behind it if I may ask?
Doesn't nether tempest benefit from haste as well by having extra ticks?
Last question I have as well - On horridon and multi target fights, still use Frost bomb above nether tempest?
Frost bomb scales with haste too you know. More haste decreases its cast time, cooldown and how quickly it detonates.
On multi target fights frost bomb is often better then nt. You don't have to multi-dot with frost bomb and it does more aoe damage at higher amounts of targets.
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