While I didn't feel like reading through all the pages to see if someone mentioned it. Anyone remember Diablo on the first Playstation. The graphics and play were generally good, but one major control flaw ruined it. Targeted spells: you hit the spell button then had to move a targeting thing across the ground and hit the button again to cast it. Considering how many targeted abilities there are in D3 I don't see how they can make it precise/responsive enough. Not sure about you, but the though of standing still for a couple of seconds to aim something like teleport/traps does not sound fun or conductive to your character living.