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Bdk Nagrand / Astae Nagrand
Pokemon X FC: 4656-7679-2545/Trainer Name: Keno
Ok, percentages don't work that way (well they do, but not for absolute numbers, only relative numbers).
Because soloing is such a big argument, I'll use that to explain.
Right now we are able to solo because the characters are absolutely and relatively a lot stronger. Using ilvls that would be 60 for MC and 500 for current raids. Bringing both down by 90% MC would be equal to ilvl 6 and current raids to 50. Relatively the character is still 8.5x as strong as the MC ilvl, but absolutely he's only 44 ilvls ahead now, bringing him down to BC levels in terms of strength. (Besides, just bringing down everything by 90% would mean level ones would be hitting for 0.2)
However that was not what Blizzard showed us, they showed us that everything from Classic would stay as it is and the rest would get scaled down linearly. The graph only shows up to lvl 85, but it clearly shows that the absolute power the characters would be left with is roughly T6 levels. Didn't see many people soloing MC with T6. Sure, we would have the benefit of even higher levels which also grant a bit power, but that's only a fraction of the characters strength as gear gives about all the stats we have.
You would still need better gear ?
Soon as an expo hits all gear prior is pretty wasted aswell.
Do you think an item squish means you'll be killing current content with lvl 70 gear ? (Hint, previous gear would be scaled back aswell, just as npc's...)
And you would again be in the hamster wheel trying to get upgrades.
I dont see the point.
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Bdk Nagrand / Astae Nagrand
Pokemon X FC: 4656-7679-2545/Trainer Name: Keno
My point is I spent years progressing my character through different raids/content and progressively getting stronger, and now all of a sudden im back down to say tbc level health/power and it will feel like a massive nerf regardless of what people say. Even blizz themselves said it feels so wrong going from hitting 40k to hitting 400(or around there, dont quote me on that).
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Bdk Nagrand / Astae Nagrand
Pokemon X FC: 4656-7679-2545/Trainer Name: Keno
Just use lvl 1 daggers and gear problem fixed (youre welcome!)
Which is not what the item squish is.
The item squish is NOT a linear reduction of every single mob and player in WoW by 90%, which is what you and other dont understand. They wont make lvl 1 players with 10 hp.
According to Blizzard's proposal, nothing would change up to lvl 60, absolutely nothing, and from there on, the growth would scale linearly instead of exponentially.
That means, all the lvl 70 players and mobs will be MORE squished than lvl 60 ones, and lvl 80 players and mobs will be MORE squished than the lvl 70 ones, etc, etc.
This, WILL affect soloing if they implement it, which is a VERY BAD idea.
I hope you and the rest still confused get it this time.
The item squish is one of the worst ideas they have had.
Take a look at this link: https://us.battle.net/support/en/art...ld-of-warcraft
For min and recommended both those cpu's are from 2005/2007.
And even tho its not a problem with modern servers, there's still a cost associated with it, lower performance, less powers, smaller serverpark etc etc, its not pocket change we're talking about
I can't tell if everyone is joking around or if y'all really just completely just don't get this and have had your minds boggled. Now mobs have what like 2088k health and we do like 100k dmg in attacks. It all just percentages. And they would be reducing everything in the squish, so now on mobs our attacks do like 1% of its health or 2% or whatever, and after the squish our attacks would still do the same 1 or 2% Heals will still bring our health up the same % as always. You people are treating this like its quantum rocket science, when all it is is just to make things look neater, literally ABSOLUTELY NOTHING will change gameplay wise other than smaller numbers THAT ARE STILL THE SAME PERCENTAGES OF TOTAL HEALTH FROM BEFORE.
Also
This is the dumbest WoW related thing I have ever heard. Ever. Gameplay exactly the same, but smaller numbers = I QUIT! F YO FACE BLIZZ! I CANT STAND STILL DOING THE SAME DMG, YOU BROKETHEGAMEOMGBBQWTFHAXZZZZZZ!!!!!
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Bdk Nagrand / Astae Nagrand
Pokemon X FC: 4656-7679-2545/Trainer Name: Keno
From a programming standpoint, it is evitable, Blizz just needs to change Int32 variabels to Int64, which they prioobably already done, because we already have numbers over 2 billon (int32 upper limit).
Int64 upper lmit is 9,223,372,036,854,775,807 , so we are really, really far away from reaching it.
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Bdk Nagrand / Astae Nagrand
Pokemon X FC: 4656-7679-2545/Trainer Name: Keno
They also said that it will inevitably be necessary at some point in the future because exponential growth is unsustainable. When that point comes is debatable. It might be the next expansion. It might be 5 expansions from now. But eventually the numbers WILL have to be readjusted down. And the longer they put it off, the more painful and weird it is going to feel.
I found I enjoyed the game significantly more when I stopped paying attention to all the people on the forums telling me how much I am supposed to hate itAll this complaining is simply further proof that Blizzard could send each and every player a real-life wish-granting flying unicorn carrying a solid gold plate of chocolate chip cookies wrapped in hundred dollar bills, and someone would whine that Blizzard sucks for not letting them choose oatmeal raisin.
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Bdk Nagrand / Astae Nagrand
Pokemon X FC: 4656-7679-2545/Trainer Name: Keno
What else can they do? let us run around using items with 50k stam, tanks with 10m hp, people critting 5,000,000? woooho i just got my ilvl 2943 weapon
Numbers in this game don't bother me in the slightest. I enjoy the sense of large growth in my character, much more so than before.
You are the one that doesnt get it.
They WILL NOT be reducing everything by a constant %. They will reduce players and mobs OF THE SAME LEVEL the same amount, so you will stay as powerful to the SAME LEVEL content.
But older content will eb squished less than more recent one, and actually things up to lvl 60 wont be squished at all.
THAT was the proposal, so please, inform yourself betetr before trying to tell others that they dont understand.
Lvl 1 characters wont end up with 10 hp hitting for 0.2 damage, think, use your brain before writing.