We are a pretty average raiding guild, did up to 11/16 HC in T14 and right now at 11/12 ToT, however it just pains me to see us have so big problems with Megaera every damn time we get to it... we only managed to kill it by 4-healing using our spriest as disc
THIS is our third (this week's) kill - http://worldoflogs.com/reports/2k2op...=10016&e=10546 (the monk tank is usually dps; the hunter is a reserve player - still having second doubts about him)
The previous week - http://worldoflogs.com/reports/qk7x6...?s=5114&e=5609
First kill - http://worldoflogs.com/reports/h3ue1...=10255&e=10776
Our first 2 kills we did green > red > blue > R > B > R > whatever
This meant that at 7th head we almost always had 3 healers running from this or that and tanks getting splattered
Today we went with green > red > blue > G > R > G > B
We ended with a shitload of raid-damage through green, poison stuff and healers were complaining even more (if that's even possible)...
In my opinion we should not be using 4 healers, but properly go blue > green > red > B > G > R > B... we CAN'T get too reliant on 4 healers - especially since our spriest is having now 2 weeks of vacation and we do not have anyone able to fill in for him as an additional healer... should we just keep practicing? How far should we be running before dispelling cinders? what about ice beams? Should ranged (and healers?) stand at max range all the time?
Icy-veins and fatboss guide videos apparently do not help us ;S