Originally Posted by
Verain
1)Are you finding this to be true single targets? If a dps is below a tank, I would look for a reason. Is 25 substantially different than 10s?
Last tier, the only fight this was true for was windlord (the one with the blades), because he had a bunch of adds.
2) Ret is seriously below moonkin now? I can't get to raidbots from work, but I suspect there are several specs below ret still.
3) The faster a boss dies, the less mechanics. This is doubly so in the case of say, Iron Qon, who gets much harder to kill in his final phase. I do agree that reg modes at least are all balanced around the lower dps values, but it is still better for the raid for more damage to go out- and a player not bringing his A game will hold you back in heroics regardless.
4)I would generally agree, but in the case of assassination and combat I do not. Combat is a flurry of buttons with a half second GCD at times this tier, and a .8 second GCD much of the time. You have to react to procs stupendously quickly at times- for instance, if you press SS, there is always some lag before the computer registers that it went 2 CP instead of 1, etc. If a rogue is capable of playing combat at 90% efficiency, it should take relatively little effort for such a skilled player to learn mutilate to 90% or more, a spec with less procs and without the general expectation of slammed together globals.