How about RoP also disarming friendly targets inside it and preventing them from casting hostile spells?
How about RoP also disarming friendly targets inside it and preventing them from casting hostile spells?
Stormscale Horde EU | http://lastrogue.com
Most annoying skill:
1. Deterence
2. Ring of Peace
3. The rogue talent that makes them stealthed for some secs after opening
Last edited by Wrien; 2013-04-24 at 05:47 PM.
When I first saw the spell this is how I thought it was going to be. Kind of like how pally`s Hand of Protection works, though that`s 100% immune to physical while the ring is just a consequence for hostile actions within the bubble/ring. Hopefully ring of peace will end up like that when it can, because at the moment monks kinda need it in it's current form which is sad I know.
Now I think the main reason people are pointing at Ring of peace being the most annoying spell is because it's the newest and indeed very powerful. However the spell itself is indeed annoying with it being coupled with the monks amazing mobility is what makes the spell annoying as it is, much like how solar beam is in combination with vortex. Though the spell itself is strong I don't believe it the singled out spell to be 'most annoying'. Most annoying award would have to go to Vanish. Though I know Vanish has it's weaknesses and isn't perfect but not much more is more annoying then a rogue vanishing just before getting them into execute range and getting away because of it.
You can still cast inside Hand of Protection.
This^
The spell is being reworked in 5.3 last I heard. It will still be very good though.
---------- Post added 2013-04-24 at 06:34 PM ----------
You do realize that it doesn't silence for 8 sec right and that you can cast in it?! The silence occurs after the cast is complete. So you get one cast in the ring, but then you are silenced for 3 seconds.
Ring of Peace
Forms a sanctuary around the friendly target, causing all nearby enemies within 8 yards to be disarmed and nearby enemy players unable to auto-attack. In addition, enemies who cast a harmful spell within the ring become silenced for 3 sec. Ring of Peace lasts for 8 sec.
Last edited by Injinjpow; 2013-04-24 at 06:36 PM.
Yes I know, hand of protection was probably not the greatest example to give but it was the first thing I thought of. I was using it to compare how with that hand on you can`t be hit by physical but can`t preform physical abilities yourself. How enemies in the ring that does a hostile action has a consequence I originally thought the ring would also do the same for friendlies as well. Hence the Hand of Protection comparison. My apologies for any confusion.
Hilarious how so many people have no idea how the spell even works, and still bitch about it.
It doesn't silence you for 8 seconds, it silences you for 3, IF YOU CAST. So DK's can still cast for 5 seconds in it as much as they want. It doesn't silence healers.
And... if you're getting hit by an 8 second Grapple Weapon, you better damn well be a DK or you're an idiot. Learn to use a weapon chain. You deserve to be disarmed for a full duration if you aren't equipping yourself to deal with it. And yeah... many classes have ways to get out of the ring. Or... heaven forbid your teammates actually CC someone when they use an ability.
You can get wild charge and get out of it.
I play a monk so I might be biased but monks do not have many true cc's, rop is strong but you can get out of it and go on someone else and actual do things. But like paladins cc you can't, monk really have a small amount of cc if you think about it in that way. I have paladin and priest easily cc me and kill my 2's partner when I could never be able to cc like them. It is strong against melee but next patch is changing it and it will nerf it for them while casters are going to take a hit, I think they are going the right way.
If it is a offensive heal or spell they do get silenced, I get silenced if I use chi torpedo.
Last edited by apepi; 2013-04-24 at 07:12 PM.
Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose
I'm not too familiar with the Monk class, but I agree with the statements above. Whenever I do 2s for a quick cap, I cringe whenever I see a Monk. As annoying as they are, it's nearly impossible to balance around 2v2 so if there's a comp we can't beat...we just cut our losses and move on. I spent this past weekend farming the same team over and over again until I hit cap. I felt bad for them, but that's 2v2 for you.
I haven't seen the top rankings in a while, but I don't think there are too many monks up there. Monks aren't overpowered and at higher ratings, they're actually quite under-represented. I think Blizzard's strategy of buffing monks this season was to give them a ton of utility (incapacitate, silence, stun, disarm, trinket, etc.), but I don't think that's the best approach. As I said, I'm not familiar with the class, but I would assume upping damage output and removing some utility would put them in a better place than they are now.
Some complain about Monk stun then ask for MW Balancing. The arguments are all over the place.
It's not like it matters, RoP is going to be pretty garbage next patch anyway. No reason to take a 3 second Disarm/Silence that requires positioning every minute over aoe stuns.
I just had fun with 2 90 dks thanks to a combination of ring of peace, healing sphere and grapple :S
They were killing some low lvl npcs in westfall so i landed to take a look, they tried to kill me but after a couple of minutes they gave up and tried running...so i followed...and followed..and followed, stunning, slowing and chi waving all the way, one escaped but i followed the other to kara ';..;'
<3 ring of peace, I'm abusing it while it's OP :P
That's funny, because as soon as RoP went down you should have been obliterated into the ground. Literally. Monks have no increased armor or damage reduction, and even if they mess up with Touch of Karma, they can just Magic Shell and take no damage from it. So... yeah. RoP isn't OP, they are just bad.
"Shing, shing, shing, shing" *Trying to imitate the shuriken toss sound*. I can't really decide about shuriken toss. On my other chars I feel it's actually "okay" dmg wise, it doesn't need to build up combo points with that insane speed. As a rogue I just love the heck out of this ability. I killed an hunter out of the smoke bomb with shuriken toss.
"Shing, Shing, Shing..."have i mentioned the god damn noise?
On topic. I think we should petition Blizzard not to remove or change RoP. I think "Ring of Bullshit" as someone on my RBG team named it is far more appropriate. We're actually using that now instead of Peace.
Time...line? Time isn't made out of lines. It is made out of circles. That is why clocks are round. ~ Caboose
It still does not make up for how not fun monks are. I can't see many people maining them next expansion. I see them replacing rogues as the least favorite class in the years down the road.