Originally Posted by
Otiswhitaker
More like it's because they either got bored of leveling, and quit. Or they got to level cap, saw what it took to do anything else, and quit.
Seriously. Blizzard has, in more or less their own words, have said this is why they made the changes they did. They had immense trouble holding onto a steady base of the non-hardcores, and that's why everything was changed like it was. The "hardcore" has been, always will be, and is not enough to carry the game. It's probably around ~a million right now, and was probably about that, more or less, at it's height. You can't make content JUST for those people. The fact that they, pretty much, HAVE for the last 8 years kind of shows that something is seriously messed up with Blizzard, and, as some person on this forum has said before, has a severe case of wanting to be loved by the fanatics, rather than doing what's good sense. Hell, the "hardcores" or what have you, get a zillion benefits over anyone else still, and YET, they freaking STILL complain about this stuff. Like, what the hell do you people want? A widespread linear difficulty? Yeah, I'd like that too. That'd be good. That'd help a lot of things, but that's not happening, because on the one end, you have hardcores enforcing and starting this whole thing where the end cap is everything, which pretty much brought us to where we are today.