My idea wouldnt affect anything you're talking about. It willl reduce the duration of a root by 2 or 3 seconds and will give melees somthing to do while rooted and out of the game. You wont have 100% uptime on a target. Roots are going to keep working like they are now but instead of them lasting 8 sec they can last 5 sec if the dps kills them. Roots already break fast from enemy dmg so the whole argument about losing your healer means nothing. Most people die in lost of their healers from being stunned in los. This change would only affect the melee that get rooted for cc and that are left alone. It would reduce the presure on healers to dispel random things and allow them to use their dispels on more important things.