Originally Posted by
Typrax
They're going to take a hit in subs with this expansion no matter how you spin it. It was more of a niche theme than their previous expansions, although I do like the Pandaren. Not everyone liked the Oriental theme though, myself included. In order for the next expansion to boost subscriptions, they're going to need to include a few things:
-Updated character models for all races
-Higher resolution art
-Better ambient lighting effects
-Reduce a lot of the homogeneity and bring the talent system back to how it was (this is absolutely essential)
-Add the Bard Class (Yes, you will get armies of players coming back to play this class. I can 95% guarantee it). You should have done this already Blizzard.
-The new continent will need an oldworld feel. I'm talking about straight, cliche fantasy. Dark and treacherous dwarven holds gleaming with treasure, light and green elven woods with parts slowly being corrupted, misty forests with Worgen appearing out of the mists. It needs mystery and excitement. It needs to feel like WoW did in 2004 before mmo-champion started data-mining everything.
The problem with WoW is that it has turned into a glorified spreadsheet. Players want to get from point A to point B in as little time as possible. We all want to know everything Blizzard is planning far in advance. We datamine so we aren't surprised when new content comes out. The excitement lasts 10 minutes and then we are desensitized, instead of the excitement occurring while trekking through the new zones. This is why I never played in betas or PTRs, or read into much detail over new content coming out. I want to be walking through the forest in a new zone and see something I didn't see 5 months ago plastered all over a website, half done. It's no one's fault really, but WoW has become a homogenized ball of colors with addons covering 60% of the screen and a timer that shows you an approximation down to the millisecond of when you'll get a piece of gear that will increase your item level by 2. It's stopped being a game, it's bloated, the mystery and excitement is gone, it's old and washed out.
TLDR: Some serious design improvements in terms of story arcs, graphics, and mechanics are needed to pull this game out of the sludge. It will lose more than 1.3 million players as MoP winds down if something spectacular isn't shown off this November.