IF burning Legion THEN yes.
ELSE we'll have to see.
I remember the day burning crusade was released and i stepped through the dark portal. It was amazing. The atmosphere, seeing the burning legion trying to breach the defenses and kill me. I remember seeing Fel reaver for the first time. It was amazing!
I remember going from hellfire pensula to mushroom land. The atmosphere was so great! There were so many great moments like that in BC. I know nostalgia and everything. But i like BC most of all expansions.
Sure MoP had great atmopshere too, quest design, raids, balance and everything is better now. But BC had something special, that no other expansion had that way. WOTLK had some of that feeling too but it was not as good as in BC.
I want to be on another planet, i want a burning legion theme and many things in MoP have hinted the next exp will be that theme.
I am so looking forward to the next blizzcon and (call me a nerd & hope my gf never reads this) this will be my day of the year.
I'm still thinking it will be an Emerald Dream expansion.
"There is a pervasive myth that making content hard will induce players to rise to the occasion. We find the opposite. " -- Ghostcrawler
"The bit about hardcore players not always caring about the long term interests of the game is spot on." -- Ghostcrawler
"Do you want a game with no casuals so about 500 players?"
I'm still somewhat amazed theirs been no leaks though. What's the usual time frame for this sort of thing?
No matter how awesome the next expansion is, this will never happen again (maybe when WoW goes F2P, but we're years before that).
Besides that, every expansion has the potential of being good, but it's how Blizzard handles it that makes it bad or good. For example Cataclysm. It sounded amazing on paper and in the previews, but once you got to it... not so much anymore.
The story is one thing but dont forget about the gameplay.
Lore doesn't mean everything, it's how they implement it in game that counts. A wasteland populated by bloodthirsty demons appeals to pretty much everyone, it's likely to be the next expac since it would get some people to come back. South Seas etc are all still on Azeroth so we don't even leave, it's beyond old and going to a new planet is something completely new since it's so different. Aka more original and appealing.
"I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
"so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon
FC: 3437-3046-3552
Based on what reasoning?
WoW is having its 9th birthday this year.
We wont see an xpac released this year so at the very least it'll be spring 2014, roughly 8months from now.
Its more then possible WoW will be below 6mil subs at that point; no xpac thus no infusion of returning players.
Garrosh alone doesn't have the same appeal to cause the same effect so 6mil seems a pretty fair guess.
You could hold of releasing the big bad super villain for eternity but at what point do you release it tho?
After TBC people said; nah its way to early!
This was 6 years ago, wow had roughly 15mil subs.
Then Wrath wrapped up, 4 years ago.
WoW was slowly losing subs but still had a healthy 11-12mil.
Deathwing died, finished around half a year ago.
Subnumbers in the high 9/low10 mil.
6 months of MoP, down to 8mil subs.
If this pattern goes on you'll have 4mil subs before 'its time' for a Sargeras xpac.
This may the most painfully selfish thing I've ever seen posted on MMO-Champion. "Millions of people enjoy this game as a hobby but I want to see it dead because I don't like the direction it has taken!"
Dude, chill. I've quit a bunch of MMOs out of similar displeasure; but I would never wish for other fans or the people who make these products to suffer just because I've moved on. It's not worth being that angry over.
Currently playing Borderlands 1 remaster. Amped for Borderlands 3.
Add me on the PSN for jolly-cooperation @ PuppetShoJustice
i dont know that i agree with this. chen stormstout was the only pandaren that was revealed and playable in WC3:TFT
RoC and TFT introduced a bunch of more stuff related to WotLK than it did MoP. kel'thuzad, arthas, anub'arak, exploring azjol'nerub, exploring the coast line of northrend, illidan trying to blow northrend up, the first hint of the old god yogg-saron (in the azjol'nerub missions, he wasnt specifically mentioned but there were old god servants throughout one of the dungeons) i could go on and on.
im not a pandaren hater or think that MoP is dumb or silly, but in my honest opinion there was more stuff happening in WotLK that had been introduced through the RTS game than MoP has introduced
i would agree if they had portrayed deathwing the way he was originally, instead we got "rawr ima dragan i gone mess up yous park!"
atleast deathwing going crazy made more sense then kael'thas or illidan. old gods did it is a better excuse than 'never explained'
---------- Post added 2013-05-11 at 07:18 AM ----------
and then what do you expect them to do? wow isnt going to end anytime soon, and if we kill what is one of the most powerful beings in the universe what do you expect them to follow it up with? right now theres only three possible things that could top sargeras, the titans, space old gods, possibly whatever built the titans.
the legion spans thousands of worlds and planets do you even know what levels of plot armor we would need to go in there and kill their leader in ONE expansion.
we could barely defeat the lich king, it took the expense of all the dragons powers combined to stop deathwing.
sargeras is like a million deathwings. the dragons were given a tiny bit of the titans powers, sargeras was the strongest of all the titans, and hes probably grown in power gobbling up magical doodads and mystical thingamabobs in space.
please tell me how the hell you expect us to stop him? and no the titans WOULD NOT help us, at best we might be able to get the old gods to help us but even then they would just stab us in the back so no go there.
wows writing has never been a masterpiece but that would be like taking the lore in warcraft and breaking it in two.
"I was a normal baby for 30 seconds, then ninjas stole my mamma" - Deadpool
"so what do we do?" "well jack, you stand there and say 'gee rocket raccoon I'm so glad you brought that Unfeasibly large cannon with you..' and i go like this BRAKKA BRAKKA BRAKKA" - Rocket Raccoon
FC: 3437-3046-3552
i quit a few weeks before firelands was released but i have to admit the atmosphere and sense of danger that stemmed from the pre-cata event and the things that were happening right at launch was pretty intriguing. the first time i flew thru hyjal i was like "oh damn, this shit just got real"
unfortunately after hjyal and deepholm i really lost interest in the story that was unfolding. yes uldum was ok the first time thru but it was really kinda different from the things happening in hyjal/deepholm, and i absolutely hated twilight highlands. the story was just boring, especially on alliance side. everything just felt like it was going in different directions and not really related to one another.
i also didnt like how they handled deathwing. i hear a lot of people say they didnt like arthas all up in your face while leveling and throughout the expansion but i enjoyed it a lot. knowing and seeing him through out the expansion, on top of him constantly taunting the players, let me know that he was a bad dude and wasnt one to be messed with. with deathwing we only seen him a few times (unless you got torched in a zone) while leveling and after that it was basically it. i think i read somewhere that their reasoning was that he was licking his wounds after the fight with alexstrasza in twilight highlands but that just seemed cheap to me.
i guess its just a matter of opinion. i think the story, direction and theme of Cata started good and i liked it, but it ultimately became quite dis-interesting
I still have fade in WoW gaining subs instead of losing, i don't say going back to 12M, but saying that it slowly regains subs like 100k a conference :P
But then i think we talk about Burning legion Expansion though and then Kil'Jaeden and Sargeras.
I never said kill.
You're right, its a massive story and a giant move.
Could just be an expansion that revolves around gaining favor with the old gods etc, killing whatever thats bothering them so they in turn will help dealing with Sargeras.
There are plenty of options to consider that could make for a great expansion.
The whole 'leading up to 1 giant badguy and then killing him in the final patch' xpac idea got kinda boring so maybe a double expansion is the way forward.
But, if you dont start with the massive story that is Sargeras now then when do you?
You yourself said its to much to fit within 1 expansion but if you dont start it someday it'll never get told right?
Doesn't even have to be 2 back to back expansions, you can create one in between while your newly obtained allies are preparing for war or something.
Its a great storyline, would just be a shame no-one is left to experience when they finally decide its time.
There is only so much they can do though.
From a business point of view it's still not bad practice to continue a working formula as old players might de-sub, but new players will sub, it will always draw a crowd no matter what, they'll always have a steady amount of subs, even if it'll probably never rise to its peak again.
The game has been designed from the get go (from a technical/engine point of view) to do what it does now, they cannot suddenly go towards a guildwars or rift approach because the engine was never designed for that, hopefully titan will bring some much needed change to the actual gameplay.
The only thing they can really do is try to entertain people as much as possible with the story and hope that will suffice, and base their quests, scenarios, dungeons, raids and pvp on that, i very much doubt the core gameplay of the game will change much, if any, with any new future expansion.
This is why older players basicly stop playing, no matter what they do, the core of the game will never change, the only thing that keeps people going is the change in scenery, story, and the refusal of wanting to give up online contacts with friends & whatnot you met during those times.
Which isn't neccesarely a bad thing really, they have a good thing going, people just shouldn't hope too much that wow will suddenly take an extreme 180 turn when it comes to the core of the game.
I think people should look at it from a different point of view, the amount of hours of entertainment and social engagement they are getting from this game is beyond anything thats released out there, playing wow for so many years makes it harder on people to enjoy any regular game or a singleplayer experience because even if its a fresh change, it's only for a short while before they realise it's not giving them as much as wow did/does, hell it took a while for me to be able to justify the price and appreciate new games again after i quit playing wow back in cata. Hell even now i still check mmo-champion & it's forums daily because i appreciate the attitude (most, anyway) of the players and love to read the changes & opinions of it's players.
Last edited by mmocd74118d970; 2013-05-11 at 11:37 AM.
Way too early to tell, but I do have high hopes. I like what Blizz did with MoP.