Originally Posted by
jax
The fact that you would use logs and HPS to judge a healers ability says all there needs to be said...
Ill let you in on a fact or two... healing is dependant on the skill level of those around you more than yours... if people are not standing in bad, theres nothing to heal... If tanks are rolling cds and moving and using the active mitigation models set up in MoP theres very little to heal. Any fool can just spam heals... a skilled healer is that person who heals when and where needed and keeps his assigned people alive... not some lame ass that blindly spams.
From what I see they should be 2 healing shit anyway, the overhealing is way high.