Originally Posted by
undercovergnome
ive played sorc and operative in the nightmare and hardmode ops, both have positives and negatives
the sorc can pretty much put out a constant blanket heal, with the most powerful aoe in the game, shields etc
problem is that there big heal is long cast and will hit for less than the other two even if you crit and are stacked power
so "panic" moments can be difficult to get through, really have to make great use of the shield and the aoe
operative is the most mobile and fluent healer, if your rotations are good you can almost constantly spam you big heal, which can crit for about 11-15k, possibly the strongest big heal in game is your stats are right, everytime you cast the big heal you can use the free heal, so if you cast big then use the free heal, you have virtual not used any energy, so you can spam this, whilst keeping dots rolling. they can also cast the free heal over and over on a target with less than 30% health, making then amazing at saving people, main weakness is there aoe which you place on someone and it heals only 4 people who are near that target,
i havent played merc/commando so i cant comment, but the two heal classes i played at endgame pve, both were viable and easy to learn/ make work with any group set up, Operative can be awkward at first but once you get how it works it just becomes awesome, throwing out big heals constantly. If you are a new player looking to raid, then i would suggest sorc because its as slightly easier to play, but there will be alot of competition on gear as loads of people play sorc dps, when i play my operative it isnt uncommon to be the only person who uses cunning in the operation
good luck