Really really unfortunate that battlenet-id will only work for flex raids and not for 10 and 25-man.
Oh well one step at a time.
Really really unfortunate that battlenet-id will only work for flex raids and not for 10 and 25-man.
Oh well one step at a time.
Blizzard did a fantastic job at hyping the feature that 5.4 will bring us but now it feels more like 'pick something or you're SOL' and pinning it to the players to find something they like sounds as if they're not all that confident in their ace(s) in the hole anymore.
There isn't any labeling, per se. The blue was using "LFR folks" and "Normal folks" as a point of reference. Would it have been better to say "people doing <A>" and "people doing <B>"? Not really, in my opinion. It would just take longer to get the same point across in a less efficient way.
Originally Posted by Blizzard Entertainment
There is none, deal with it.
At least there wasn't once many people - as usual - blew it way out of proportion and just about held Blizz at ransom and made accountable for something that could never live up to anything other than a time machine. Which is clearly not ready yet.
Jesus fucking christ...and people think that the folks that run LFR believe they're special snowflakes.
If you ask me it's people like THIS that believe they're the special ones.
I simply do NOT get raider mentality these days. In all my years of raiding I never once remember it being THIS bad or THIS annoying.
The assumption that everyone that does LFR or who will do Flex-Raiding just sucks @ WoW and should "do something else" is just fucking asinine. There are a LOT more reasons people run LFR than just being a "baddie." Get off of your sparklin high horse; it's not 2007 anymore...THE GAME REALLY HAS CHANGED.
I really want to know why people are SO FUCKING BUTTHURT over options that allow people with less time than hardcore raiders to actually step foot in and see the content. If it pisses you off that much why not just quit playing?
Honestly - is it SO BAD that Blizzard wants their players to be able to see a raid? Is it REALLY THE WORST THING IN THE CURRENT UNIVERSE that JonnyCasual got thru LFR and received VERY LOW LEVEL epics compared to BobHardcore who got his HEROIC epics? What the fuck is the ilvl differential now? 502 vs 535...If you do the harder content YOU GET THE BETTER GEAR!
I am seriously failing to see the problem here. It's been that way since WoW started; granted it used to be harder to get into raids...But imagine spending ALL the time/effort/money the devs/art teams/etc do creating these huge, sprawling works of gaming awesomeness ONLY to see about 5% of your playerbase get into them and then furthermore about 3.5% actually FINISH them.
If you have half, even one-third of a brain - you'd realize that it's NOT a good number NOR is it a good idea for the long-term success of your product.
This is an MMO. In case you have forgotten what the MM part stands for it's MASSIVELY MULTIPLAYER -not- WE ONLY CATER TO THE HARDEST OF CORE. People want to see the content. So what if YOU don't like easy modes? You don't see the people who run LFR whining and crying that normal/heroic modes shouldn't exist.
So tell me, oh - ye special snowflake "real" raiders...WHAT THE FUCK is your problem?
I'm in the camp that they should scrap "10 man" and "25 man" and just have the scaling tech applied to that. Instead of creating yet another difficulty level, they could tone normal mode down and apply the scaling tech to it all (number of drops, abilities, etc).
It seems it would be better if Blizz stopped adding features considering the endless whining and wails from the legions of ungrateful people. Sure, Blizz might've originally hyped the unannounced feature/Flex-raiding a bit too much, but wouldn't any rational person take these announcements with a pinch of salt? Hardcore raiders will always see/complete the content first and have better gear, so what is excactly the problem with giving people more options for raiding/gaming in general; no-one forces you to Flex-raid. And don't get me started on the pointless nostalgia crap of how Vanilla was so awesome and how things should be the way there and blah blah blah... Anyway, personally I welcome the upcoming changes and hope Blizz keeps coming up with ways for making WoW more fun for us, despite them having to read the "feedback" from players.
I am really looking forward to 5.4 at this point. Seems like they have a lot of cool things to show us, lets cross our fingers.
Firstly, its not about the number of people that do see the content is about the number that want to see it - people need carrots on sticks else they stop playing. Which we are now seeing.
Secondly, when the game didn't work on the basis of "let everyone see everything" it retained players and grew.
Thirdly, the MM does indeed stand for "MASSIVELY MULTIPLAYER" and yet LFR allows you to play it as a single player game, see all raid content without speaking to anyone. That's what flex raiding is about - rebuild the damage LFR has done.
To tackle your first nonsensical piece: Would you play a game if all there was to do was stand there and push a log uselessly down a river w/o anything to show for it? No points, no high score, nothing when you reach the end of the river? PROBABLY NOT! That would be lame as fuck and you know it. The whole point of playing games like WoW is to ultimately see a storyline play out WHILE receiving a few kisses and happy endings along the way. Plain and simple. Being rewarded for your efforts has kind of always been the point of games like this. STeee-RIKE ONE!
Your second point kind of makes no sense in the fact that it sound like you're trying to say there's a problem with everyone seeing content but somehow things stayed the same and...got better? I don't know man. Words - use them. Or maybe don't because you're already at strike two.
And your third point is just hocus pocus as well. Just because there's a lot of people at the same party doesn't mean they're all friends or that they're all going to converse with each other and then play spin the bottle with EVERYONE in attendance. I've been in structured raid groups where people aren't allowed to talk. It's no different than being in LFR where nobody talks...
That's strike three, dude - and now your coach looks really upset. O_o
Try making less sense. I dare you.
If I remember correctly, GC said the new feature related to old content. I doubt this is the "feature" that they are talking about, but I could be wrong.
Please stop getting ideas from Ghostcrawler, how many more tragic mistakes have to be made before you realize this.
unless there will be lfr for old raids, or heirloom xfering to other servers . . i dont care anymore
TLR My thinking is that they are tired of people asking what the unannounced feature is. Honestly, it's unannounced, it's a surprise...have a little patience! You'll find out when it gets here!
GC didn't hype anything. He mentioned an unannounced feature and the MMO Champ forums lost their collective minds. Hell, if I was him I just wouldn't say anything until it hits PTR. No more roadmaps. No more previews. No more hurt feelings from hyper-ventilating armchair industry experts.
That's odd. The only people I recall hyping the feature to this point were forum posters. They did mention an unnanounced feature, and did mention it'd give a lot of content to play with. They did not, however, hype it. Heck, they themselves tried to downplay it. Yet here we are.
Normal groups will leave ppl behind because progress on an easier version of the raid doesnt count. Its interesting that they are saying its for normal raid groups, not necessarily struggling or F&F guilds but it has a lower difficulty and ilvl.Originally Posted by Blizzard Entertainment
Flexible raid difficulty, I am so sorry to say this but are you f*cking kidding me? Only do this kind of stuff when the game is dying, please blizzard revise this.
Other than that, looking forward to the patch as always