Lets hope gc shows some mercy 5.4
Anyway, im usualy top dps in lfr (around 110-120k dps if i get procs when i want)
Before i had it i did around 100k aprox xD
And on council it gets dumb, MOAR IMPS!
Lets hope gc shows some mercy 5.4
Anyway, im usualy top dps in lfr (around 110-120k dps if i get procs when i want)
Before i had it i did around 100k aprox xD
And on council it gets dumb, MOAR IMPS!
LFR isn't the best yardstick to measure by. Since most are low geared, don't have their legendary meta, don't have high ilvl, etc they are in the gearing range where its best to be destro. That said, if you don't react to the trinket's proc its a mediocre piece. Just so happens that experienced locks can extract a very high dps ceiling out of it. Hopefully that falls under "skilled players working harder" to at least blunt the impact of the nerfbat aimed at UVLS's for demo.
I could see things like doom updating dynamically, a cap on imps, or something similarly as harmful to the spec. I would rather see the spec go through unmolested and the trinket take the beating. Otherwise you are just balancing the class on the ideal use of the trinket not so much fixing the issue. Having doom auto spawn an imp could get iffy with haste scaling but its one option. Depends on the DPS tuning, next tier's trinkets, and what fight mechanics are going to look like....TLDR=too soon to tell.
he said they might not nerf it because he likes how much skill it takes to max the unerring vision
in any case the need for UVLS needs to be removed from demo, some of the options is to make doom auto summon a wild imp each time it deals dmg and put a cap oon it, or make doom auto crit or remove doom's ability to summon wild imps entirely and increase imp generation through demonic calling and the imp swarm glyph(not likely this will happen), i really dont like specific items making or breaking specs but i also dont like nerfs to said items so that a spec is "simply" viable and not competative. there needs to be a middle ground, where the need for uvls is removed without loosing dps(or too much dps)
Last edited by mmoca748dddcc2; 2013-06-19 at 10:50 AM.
Not sure HOW they'd be able to nerf it without making it completely crap for people at low gear levels that still need every piece they can get, next tier. There's no changing the proc, only the proc amount. Lower that too much, and you've got a useless trinket. Unless they chose to target the high end UVLS only, which would be completely crap for people that have spent weeks getting it and are geared around it.
I see no solution apart from making sure next tier's trinkets are even better.
It's gonna be hard to make the trinkets better. The trinket scales with gear so i think it's possible for demo to still be BiS in 5.4 if it stays in its current form.
well, it can easily be made better by increasing the static int(which is a natural thing since it would be a higher ilvl) and increase the rppm of it.
yeah, that is really the only thing that is stopping me from getting one, whether its the lfr version or normal/tf version as it hasnt dropped yet, well my mage got it the first i did lei shen with him ofc, the class that have next to no need for it. bad 10m loot rng and bloated loottables is bad, makes gearing up rather annoying.
I recently changed my offspec to Demonology to get really good at it until 5.4 hits. It's the only spec i haven't played since MoP came out.
What I can say so far: I really hope they nerf that trinket, as it sucks to be dependent on that thing to procc at the right time. I wouldn't miss it. I did the whole MWC-thing during cataclysm and I really don't need that all over again in a even worse form.
I think they won't nerf UVLS, but the Imp *production* of Doom could get a hit.
Then that will harm the natural proc for doom without the trinket. Hurting everyone
---------- Post added 2013-06-19 at 01:29 PM ----------
I don't know too much about that statement. Do you have info or links? You want a safe sturdy ground in the whirlwind of confusion and uncertainty that we are all in at the moment.
---------- Post added 2013-06-19 at 01:30 PM ----------
How many forum posts of mage whining did it take for your class to get your bomb buffs again? We may both whine but mages get what they want. Locks just get another taste of sadness.
Perhaps they have the same luck I do. For whatever reason my UVLS does not proc worth a damn in LFR.... ever!
Personally, I wish they would evolve demo play style around the imp per doom tick. I really like how it flows with more fury generation. My only fear is that would once again cause the spec to suck single target as they'd balance it for multi dot.
Last edited by Soulzar; 2013-06-19 at 02:07 PM.
The cynic in me predicts that they will simply make one extra line in the next 5.4 PTR patch notes:
"Doom no longer snapshots crit."
Such sadness for my favorite spec in the game...
What I would love to see, though, is removal of the wild imps from Doom crit ticks. Make all Doom ticks have a % chance to spawn a Wild Imp. This proc rate could be increased by Mastery.
Last edited by keefbeef; 2013-06-19 at 06:26 PM.
ah allout haste demo lock with UVLS with meta is unbelievable numbers. The imp's damage is @ least 10-15% ahead of every other spell. It is stupid. I honestly thinking of keeping this in t16 because of the Demonology set bonuses...particularly the 2pc and 20% pet damage. it is a buff to the imps that it will make it very very attractive. I would have to see trinkets for t16 before i make that choice but i don't think it can get much better unless i see int procs and more haste.
Wild Imps are not considered "Pets" so they would not get that buff.
They are considered "Minions" or "Guardians" as far as what buffs are applicable to them.
What that +20% Pet damage set bonus does is give more incentive to use a demon pet over Grimoire of Sacrifice.
Fixed that for you. Where is the skill part? Writing a stopcasting macro without a typo? This shit is just all about rng.
and @t16 2pc, imps are guardians, not pets, therefore they wont do 20% more dmg while the procc is active, no reason to nerf it.
edit: keefbeef was faster ^^
What trinket could Blizzard possibly make that is better than a 100% crit proc? A longer crit proc?