1. #1

    Demonology Macro Help

    I'm trying to make a 2 button macro for Hand of Gul'Dan. I'm not sure what I'm doing wrong. Here's what I have:

    #showtooltip Hand of Gul'Dan
    /console Sound_EnableSFX 0
    /petattack
    /cast [nomod, button:1] Hand of Gul'Dan
    /cast [nomod, button:2] Hand of Gul'Dan
    /cast Metamorphosis
    /script UIErrorsFrame:Clear()
    /console Sound_EnableSFX 1

    The idea I have is button 1 will cast Hand of Gul'Dan normally. Button 2 will cast Hand of Gul'Dan and immediately pop into Meta.

    For some reason when I press button 1, it casts HoGD, then pops into meta. Am I missing another line of code between button 1 and 2?
    Last edited by WildcatTM; 2013-06-29 at 06:40 PM.

  2. #2
    The Lightbringer
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    #showtooltip Hand of Gul'Dan
    /console Sound_EnableSFX 0
    /petattack
    /cast Hand of Gul'Dan
    /cast [button:2] Metamorphosis
    /script UIErrorsFrame:Clear()
    /console Sound_EnableSFX 1

    HoG is casted every time, the conditional should be on meta instead

  3. #3
    Quote Originally Posted by Destard View Post
    #showtooltip Hand of Gul'Dan
    /console Sound_EnableSFX 0
    /petattack
    /cast Hand of Gul'Dan
    /cast [button:2] Metamorphosis
    /script UIErrorsFrame:Clear()
    /console Sound_EnableSFX 1

    HoG is casted every time, the conditional should be on meta instead
    That works perfectly. Thank you!

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