Originally Posted by
oggyowl
Our guild is on a break for a few weeks, summer slack etc. So a few of us have decided to help out one of the guild on our server because they are nice guys (currently 4/13). Wondering what the kill orders should be. Assume we'll have a max of around 9 hours raid time. They've killed jinrokh qon horridon jikun.
We'll probably bring 3-4 players along, comprising of: holydin, warlock, ret paladin, eleshammy, owl.
Wondering what the best progress targets will be given half the raid won't know what they're doing.
I've got council marked, because I can just bop off blue arrows.
Tortos perhaps? They have no brm, but our ele can stun at stomps and warlock can slow?
Megaera worth trying?
Durumu worth trying in the time available? we can melt the ice walls, but if i recall correctly light spectrum phases took a night or so to learn.
Primordius?
Twins?
Assuming DA is off limits.
Any input welcome.