I was playing on the ptr last night as affliction and wondered what the uptime on the T16 2 set bonus would be if i had a few UA's ticking.
The buff is 'Empowered Grasp: Malefic Grasp and Drain Soul's damaging effects are increased by 15%'
So i went to the test dummies and SB:SS'd on to one target and manually applied UA on the other 3.
I was using Breath and Wush (no UVLS!) sat at 13222 haste (not 5% buffed) and with 4 UA's ticking the 2 set buff NEVER wore off. In fact it was constantly being overwritten!
I then wanted to see what it would be like if UA was applied to a secondary target, whilst full DoT's and MG were rolling on the main target.
Again, the 2 set buff NEVER wore off.
However if i only applied DoT's to one target, the 2set buff would appear occasionally.
I was playing without add ons (no skada) so i didn't know what the damage difference between the two was; it felt pretty good though having another buff up
The question is, is it worth rolling a 2nd UA?
By 'damaging effects' does it mean that the damage MG and DS deal is increased by 15% or the instant damage of the DoT's on target increased by 15%; or both?
Is the damage lost from MG uptime on main target to cast UA on another target, gained back (+more) by having the 2set buff up all the time?
I'm no mathematician and don't have the first clue about how the game works 'behind the scenes', so if anybody who is and is interested by this wants to test this, then please post your findings here.
If this is worth it, then i'm sure there are scenarios where it'd be worth just keeping a UA rolling on a target whilst nuking another. (No point wasting shards on SB:SSing the 2nd target when they could be spent on Haunts on nuke target?)
thanks, look forward to any discussion
Morz