Make a Glyph where you pets have the "old school" look if you use the talent Supremacy.
Make a Glyph where you pets have the "old school" look if you use the talent Supremacy.
Would be nice instead of staring at Observer anus all day.
But then how will your opponents know the difference? A usual looking pet doing 20% extra damage with no visual indicator?
Sac is recognizable because it's a buff and no pet. Service gives you a regular pet with the possibility of a second one (so if you see 2 pets = service).
It's important in PvP that your enemies can have a visual of what you're using so they can make a strategy around it.
EDIT: Maybe keep the old models, with a different skin (color)? Like a green felhunter/voidwalker (for example)? Would be a visual indicator at least.
I think making a glyph for a talent to revert part of that talent is a bit too convoluted and narrow in scope. If you really don't like the new (BC) demon models, why not use Service or Sacrifice instead?
I also agree with the above idea about needing to keep it visually distinct so it can be "read" in PvP or in general by other players.
I just can't stand the way Observer looks. Would do anything to have Felhunter back
How about a glyph that reverts Meta back to PURPLE when you use GREEN fire.
id like a glyph that instead of an observer we get the two headed eyeball demon.
I'd like that too and I don't even play a Warlock.
But yeah, from a PvP perspective they have to be recognizable instantly just so you know what's happening. A glyph that reverts it and changes the color is fine though, it just needs a visible difference from the normal ones.
I like the observer better than the felhunter, hes actually kind of cute :O
Each pet should just have 1 or 2 unique utility abilities (spelllock/axe toss/singe magic, etc), that has no bearing on DPS, and then all do equal DPS.
At least then it's more like the new talents, where we can swap pets more often depending on the utility required, and not have to worry about gimping our DPS.
So sick of the same pet being the outright 'best DPS' and staring at it for the last year...
Imp may have a DPS advantage on some fights due to being ranged, but I don't see a reason for all the melee pets to just do the same damage.
Again, Fel/Wrathguard aside, the natural variance in output of our regular pets is orders of magnitude bigger than the simulated difference. You really shouldn't feel bad about using the pet you want to use or the pet that will best support your raid group on the encounter because it really won't make a parsable difference to your overall throughput that you could actually put down to choosing the "wrong pet".
Didn't expect so much feedback. But I agree with the PvP would be abit screwed. But not make it work in Arena/BG etc or what the OP poster about that matter, make is have another colour. Hope Blizzard read this thread and make it happen. I miss my Felpup