Its not the age....its just that games put too much in grafic instead of a gameplay. And there are too console like.
I hate console controls. I want my Half life UI back
.
Also bull**** like limited weapons you can hold (its a game ffs), linear gameplay where you cant explore that much, rushed games with so many bugs that you realy want to forget it. And stupid self regenetating hp......its like every game is copying halo. Medipacks made the game more interesting and harder. They made you use cower. Same goes for strategy games with limited resorces. Once you mine them its over.
Or we would say that programers just copy one game...make it worse when they could make it better. (or lock the stuff behind dlc) Then they realise it, people buy that c*** and then when they make enogh money, they made a new title 2. In this they add pretty much same crappy gameplay and add a new *ferature* that some old games have and they say its new.
Oh did i say every posible copy of sport/cars/everything else games.
Here is a example of milking:
The Need for Speed (1995)
Need for Speed II (1997)
Need for Speed: V-Rally (1997)
Need for Speed III: Hot Pursuit (1998)
Need For Speed: V-Rally 2 (1999)
Need for Speed: High Stakes (1999)
Need for Speed: Porsche Unleashed (2000)
Need for Speed: Hot Pursuit 2 (2002)
Need for Speed: Underground (2003)
Need for Speed: Underground 2 (2004)
Need for Speed: Underground Rivals (2005 PlayStation)
Need for Speed: Most Wanted (2005)
Need for Speed: Carbon (2006)
Need for Speed: ProStreet (2007)
Need for Speed: Undercover (21. nov 2008)
Need for Speed: Shift (15. sept 2009)
Need for Speed: Nitro (2009)
Need for Speed: World (2010)
Need for Speed: Hot Pursuit (2010)
Need for Speed: Shift 2 - Unleashed (2011)
Need for Speed: The Run (2012)
Need for Speed: Most Wanted (2012)
Need for Speed: Rivals (2013)