Originally Posted by
SlippyCheeze
Forgive the slight detour, but what are the current recommendations for configuring SimCraft to get solid numbers for, I guess, general use? I have been tending toward the LightMovement or HeavyMovement bosses to generate weights that are kind sorta like the reality of SoO flex/normal raiding; is that the best choice?
Also, do you usually include hit/exp in the stat weights it calculates for 2H and/or DW frost? I assume that there is some value to exp past the 7.5 cap for DW since it lands more hits -- even if that is usually going to be low compared to crit, mastery and friends. I have usually turned them off, thrown in a value higher than anything else (eg: 2 for hit/exp to cap, then drop to 0/0.2, with normal values in the 0.5 to 1.5 range). I figured that I want to hit that cap no matter what else, so simulating the exact weight didn't really change my behaviour at all...