Originally Posted by
Gothicshark
I give them that feel,but since we play in the world I design, and for all realistic purposes I am the Creator God of that world. I can give them the feel and the choices, and the players can and do derail the story by making the unexpected event happen. But usually I can set things up, I make the monsters, I make the treasure, and I control every city, every government. So I can gently push the party in any direction I want.
So much so I let player create short stories for the Game that the players then can DM for a night and I play their character.
Up until the horribly written end, the game felt 100% player controlled.... sadly then we had the 3 color 'deus ex machina' ending.