The only thing that I don't like about ret aoe is the targeting requirement for hammer of the righteous, have to swap targets often if there are a ton of little adds with low hp. Divine storm is nice and easy and mobile, though.
It's kindof annoying that you have to weave other single target attacks in there to build holy power.
You do realize Ghostcrawler had the Lead Game Designer Title aswell even though he was Lead Systems Designer. Its just a promotion, hes now at the same Level as Tom Chilton, Jay Allen Brack & Cory Stockton. The only people higher up are Alex Afrasiabi, Jeffrey Kaplan, Chris Metzen & Rob Pardo.
Cory Stockton has the same Title - https://twitter.com/mumper
Last edited by Arbs; 2014-04-24 at 07:59 AM.
I don't always hunt things, But when I do, It's because they're things & I'm a Bear.
So, I thought I'd like to add this to the speculation of WoD's release date. And this to me makes so much sense. Who wants to see another live raid of SoO at blizzcon? They would get so much crap for having a SoO live raid at this years' blizzcon. It makes too much sense to release it before Blizzcon!
https://twitter.com/Muffinus/status/459241682580430849
Great question for the community: who do you really want as a follower? I mean anyone. Like, aaanyone.
this guy is the dev who is working on Garrisons.
There's several Lead Game designers, they are just responsible for different things. Right now, Holinka is one, Watcher/Ion is one, Cory/Mumper is another. Tom Chilton, etc, are responsible for different thing's and basicy serve as the guideance for the team, but theres several in the same position but with different responsabilities, like Furor/Alex, Dave Kosak, Jay allen, for example.
Last edited by Shampro; 2014-04-24 at 11:54 AM.
Other than the news on the front page, have I missed anything since yesterday?
I am looking forward getting some more information on garrisons, I want to be able to plan how to best use my resources at launch. Interesting those comments about the profession buildings though. They had previously said they would be a limited version of professions but now they seems to be saying they are going to be similar.
Not really. The last we've heard on the garrisons blogs is that Zarhym gave Mumper a first draft of the first one earlier this week, so I doubt we'll get that anytime soon.
https://twitter.com/CM_Zarhym/status/458742081633017856
https://twitter.com/CM_Zarhym/status/458803285130895360
Last edited by brothernads; 2014-04-24 at 12:25 PM.
Or, y'know, you have no idea of the internal deadlines. Hell, for all we know, the deadline for WoD has been end of 2014 all along. Unless you work there, you simply can't know.
I'm not defending Blizzard here, the expansion really is taking too long - but you can't run off at the mouth about internal workings of the company when you have no real idea *shrug*
I think I've long since given up on guessing, but the live raid issue aside, the last part of the quote occurred to me too. On one hand, it does make sense that the release will be after Blizzcon. Others have posted reasons for that and I could buy into probably 80% of them. At the same time, how is Blizzard going to manage to take a month off basically to prepare for and run Blizzcon if the con is a mere 2 to 6 weeks from release? Time management really isn't their strong suit. Bottom line, I continue to waffle. We're a mere 6 days shy of May 1st. No FnF yet, no beta yet, no idea of a testing schedule, 6.0 will have to go on the PTR, umpteen blogs are in the works, vanilla models still haven't been unveiled, Blizzcon is on the books, there's a more or less drop dead delivery deadline of 12/21... what's going to happen???? /chews fingernails
We get two raids at launch (blackrock foundry & highmaul). Perhaps they release WoD before Blizzcon and delay the 2nd raid a bit...so progression for the first raid is over and we can watch it live during Blizzcon; two weeks after that, release of the 2nd raid.
When they are in the last month or so before release, they are really only working on fine tuning bugs. All of the major systems changes need to be pretty much completed by the time 6.0 goes live. Plus, one reason they want to test raids earlier in the beta process might be that they don't want to be cramming testing sessions in the last 2 weeks before release, which is usually what happens. Maybe the reason they don't want that is because Blizzcon and Blizzcon preparations (both on the development team side and with top guilds) will be going on during that last minute crunch period?
I am also not buying that the idea of releasing the second raid after Blizzcon and the first raid before is that realistic. Let's say they release September 30. They have said they are considering a 2 week gap between release and the first raids this time. If that happens.
September 30 - Release
October 14 - Normal/Heroic Highmaul Opens
October 21 - Mythic Highmaul Opens
Blizzcon - 2 weeks later
2 weeks is not a big enough gap between progression starting and Blizzcon for a 7 boss raid. If you look at T14 as an example; MSV was a shorter raid (6 bosses) and it took 42 days for 25 US 25 man guilds to clear it on heroic. I can't see any rational argument for there being less than a month between Highmaul opening on Mythic and Blizzcon. It will screw over too many people. They can't release it before Blizzcon without major problems.
This is 100% their fault as well; they decided when to schedule Blizzcon and they decided to protract the development of WoD. The result of their actions means they are pretty much locked to a November release. Although, it's entirely possible/likely that they scheduled Blizzcon at that time knowing they wouldn't be ready until November.
Step back away from your narrow obsession with the top 100 guilds. You're way too obsessed with them and looking through far too a narrow filter.
The world of WoW does not revolve around them.