Originally Posted by
Schockadin
In some points he's right. Simcraft, as all "theorycrafting"-tools have an inherent flaw: They use general modells, e.g. Patchwork or "heavy Movmenet" or whatever. And to be honest, tools like Simcraft are not real theorycrafting, they are tools to generate statistics about stats and talents and so on, based on mathematical modells, yes, but they are not real maths.
Every of this modells has the flaw to be incorrect regarding actual boss encounters, also boss mechanics can change everything. I won't say these tools are crap, they are sometimes good appromiations, but are limited by design, depending on the actual boss encounter and more so on how accurate the class moduls really are, so their result can be good, but also can be very wrong, and we have to be honest, we can't really know.