But that wasn't quitting because of change. That was quitting because of nothing changing. No new content. What has that got to do with adapting to change if there is nothing to change from?
When you say "Yeah but 800,000" it's actually got to have some relevant context to what you're talking about.
They had to adapt to blizzards idea that 13 months of no content was ok.
I talk about design decisions of blizzard. And that they added no content for one year was a design decision a lot of people were not willing to adapt to.
Also i dont know why all those people quitted. I did not ask them. So didnt you.
We will see next month when WOD is live, and how
1) healers feel/cope as it stands alot are hating healing in Beta this is a huge issue
2) How people like WOD and once max level, if they handle garrisons, all the gating, change, and if people will adapt or die off.
Regardless of someone view/opinion for this or that reason, makes no difference really. Time will tell, and thats just a little over a month away for whether numbers fall drastically or not.
A woman should never invest in a relationship she wouldn't want her daughter in, nor allow any man to treat her in a way her son would get scoled for.
Lack of a design decision is not a design decision in itself. Blizzard also stated they're not ok with 13 months of no content they've given their reason as to why it happened.
If this is just speculation then again, we're going to have to agree to disagree. I'd just appreciate it if you weren't going to be as obtuse as saying that lack of content is a design decision. That's like saying lack of apple is a special kind of fruit.
Which would be why I avoid them whenever possible.
But Tom sort of invited the whole semantics scenario through his somewhat cryptic choice of words. I did not say that i liked it, just that it is part of the debate now due to that word choice (and because he never chose to clarify his statement).
Last edited by Wingspan; 2014-10-04 at 06:06 PM.
Then i wonder why they did not make a team to add new content during the dry phase. It was long enough.
At the end, blizzard decided not to add new content for all those months. And at the end, people had to adapt to it.. or not. As like many of the people that quitted.
Regarding blizzard theres always a difference between what they say and what they do. For blizzard, a long dry phase is easy money. They dont have to pay new development, and it seems still a lot of players pay them for nothing.
Which directly contradicts your statement that people don't adapt, they quit. Please try and keep it consistent. If they DID quit then it wouldn't be easy money for them, because lack of content isn't adaptable and they'd lose that money.
Like I said, 800,000 is the some quitting compared to the other millions that adapt. Some quit, most adapt. They are still unacceptable numbers, sure, but they still fit the notion that SOME quit, MOST adapt.
Last edited by mmoccad4d490dd; 2014-10-04 at 06:09 PM.
No it doesnt, as many people didnt. See those 800.000 people that quitted in the last quarter. Even if many continue to pay, many dont.
Thats the problem i talked about. And i believe thats the main reason WoW is in decline.
Abritary decisions of the devs that make people to quit the game.
I can agree with this. I am predicting 7-8 million to start, how far it drops from there is anybody's guess.
They could very well be preparing another TI-style "epics on the ground" area for 6.1 that might hold them steady for a while, but there would seem to be only so many times that you can play that card... I don't know, maybe not.
If blizzard did it right, they wont lose 10% of the playerbase in just three months.
If they had added content during the dry phase, i am sure that most of that people would have stayed with the game.
At the end, it's the total of the design decisions which seal the fate of World of Warcraft. Not adding content for a year is one of them.
Removing flying is another. Just to return to the topic.
Which is why they're aware they didn't do it right. It's all well and good to say this in hindsight but what does it accomplish? I know Blizzard fucked up with the content lull but my point still stands that some quit, most adapted.
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On a side note, we're deviating from the topic at hand. Back on track please.