Originally Posted by
Rocketbear
Not really, if you actually look at the content in those expansions. Catalcysm's questing was far superior to TBC, and arguably as well Wrath of the Lich King. There are many factors that play into that, not just flying. But anyone with half a brain can see that they wanted to limit flight for max level ever since Isle of Quel'Danas, and slowly but surely, they've been trying to get players back into using their ground mount.
From that we can gather that they regretted their decision of implementing flight already in the same expansion it was introduced. Why? Because it allows your to trivialize content and the game you're playing.
Players need to be socially engineered to again come to terms of not flying at all, part of that has been going on for quite a while, but those metods cause more frustration within the playerbase because there is this arbitrary restriction on where you can fly and can't in current day content. Disabling at across the board will alleviate that frustration partly.
Besides, flying was never and never will be a key feature of the game. Why? Because it doesn't actively contribute to the gameplay, in fact, let let's you avoid gameplay all together. It was badly implemented and it is better to just cut the tumor away for now.
Also rebecca, I got in that top 0.1% at the time raiding 9 hours a week. Just saying. And that's only in progression, after that it became more like 3-4 hours.
In fact, the arguments you bring up are fucking nonsensical. If you truly believe that there is so much boring shit to do, then why the hell did you play this game in the first place? If anyone here is masochistic, it's kind of you. I personally don't find most of the content "boring shit".