Flying gets replaced by fllight pathes. So the world will not be really larger. Mobs dont matter at all on a flight path tour. You are completely safe on a flight path. You are completely unhindered using flight pathes. You cant even stop on the flight path ride, which is possible with flying. Flying is way more immersive than flight pathes ever could be, as flight pathes remove the ability to play content on the path, as they take routes you cant influence.
At the end, flying just removes freedom. The freedom to chose to play content on the travel path.
At the end, you remove the most convenient immersive way to travel named flight and replace it by a computer calulated route flight path, which doesnt let you do anything else than watching your rent-a-mount to take a fixed path, which is time lost without any return and any chance to explore. Which is time lost without the chance to alter your route.
Removing flying removes the chance to play content and to immerse into the world on your path. Flightpathes are the worst replacement possible. Flight pathes are even more worse than artificial wait queues in matchmaking which blizzard added so people are forced to get out into the world.
Removing flying is just a scapegoat for blizzard. They want to adress all those nostalgia whiners on the forums, who think that deevolution will add back the old feeling of the first time to the game. It just wont. At the end, those nostalgists just want to destroy everything that got added since classic, while the reason to do so is just the wish to play the game for a very first time.
Removing flying is a destructive change. And it forces a lot of people to drop a playstyle they loved. It takes away options and honors fanatics that dont want anyone to fly if they wont like to.
Last edited by mmoc903ad35b4b; 2014-09-17 at 09:50 PM.
PVP ? On my PVE server ? In your dreams maybe.
And a "more populated world" = world of queuecraft from the rooftop of Orgrimar bank with half of the player base. While the other half have long time ago departed to play something else on Steam ,Origin, etc.
Get a buff at the base of the mountain.This argument makes no sense in a progression-based MMORPG. A game should never be asking their players to gimp themselves in order to experience the content as it is designed. Anyone who would genuinely do this are among very, very few. Imagine a mountain with a quest-objective at the summit. Along the path there can be all sorts of things. Wild beasts, a hidden treasure hidden in the snow. Maybe a sequence where you grapple to a cliffside further up. The environment is something for you to overcome on your way to your objective.
But no matter what, if flying is available this is all nullified instantly. What value is there in overcoming the ascent if you have to choose to do it? Players can't be left with the choice to be challenged or not. Because they will choose not to, even if it's less fun.
If {use flying} then { remove buff}.
When {top of the mountain} :
If {buff}=exist then {spawn reward} else {null}.
Last edited by mmoc1e4c5b7903; 2014-09-17 at 09:52 PM.
You can always keep repeating yourself in caps like last time.
Yup, that's how things work.Yes, you have posted "what you like" so have we and our opinions differ
But then we still end up with over 19000 posts because no matter what happens, the argument about willingly staying on the ground being an option keeps getting brought up.
Last edited by MasterHamster; 2014-09-17 at 09:42 PM.
Active WoW player Jan 2006 - Aug 2020
Occasional WoW Classic Andy since.
Nothing lasts forever, as they say.
But at least I can casually play Classic and remember when MMORPGs were good.
Just because the game is an MMO at root grouping/interaction is not absolutely required. In fact, most questing is designed to be completable with solo play. Grouping is primarily intended for instanced content not questing. In that vein WoW is 'singleplayer'. If a player chooses to never group that is their option. They have no grounds for complaint re the lack "advantage" or "progression" they suffer through the choice but at least, to date, they've had the choice. Now, through some bizarre illogic, the fact that the game offers grouping as an option solo play is considered bad and must be punished by making it even slower and grindier than before by removing an entire travel option for those that have "finished" the process of leveling. It's grossly unfair to "gimp" one group by force just because the other group refuses to gimp themselves voluntarily.
There are so many things that can be seen as nothing as a means of slowing us, forcing us to "grind" it. Why does that quest require 15 kills and not 10? Or 8? Or 6? Slippery slope if anything.
Blizzard has been clear in why they are removing flight (for now. probably back in 6.1 regardless) in terms of how we as players approach content and how much flight affects how content needs to be designed when we're suddenly no longer bound by the laws of physics.
Of course there's the backlash because people might feel "nerfed", but people tend to cope sooner or later.
Thing is, the latter never happens. It's sort of like hoping people who dislike mounts in battlegrounds would willingly run.It's grossly unfair to "gimp" one group by force just because the other group refuses to gimp themselves voluntarily.
D:<well if you don't want to fly don't use your flying mount.
Just kidding!
Last edited by MasterHamster; 2014-09-17 at 09:56 PM.
Active WoW player Jan 2006 - Aug 2020
Occasional WoW Classic Andy since.
Nothing lasts forever, as they say.
But at least I can casually play Classic and remember when MMORPGs were good.
You and the pro-flight camp have never had a good argument for keeping flying in to begin with. All you and the rest of you people do is say "i wan it in bekaus i lik it!"
Thats the only argument you can come up with, despite all the FACTUAL and well explained reasons why its a negative thing on gameplay.
Because blizzard says it is. And blizzard is always right.
I dont need to like or dislike anything. I have blizzard who tell me what if have to like or dislike.
Blizzard, lead me! Please! Tell me that i should love the removal of flying and that i should love to see my dragon crawling thru the dirt. Tell me that i should be happy to spend another 10$ for an expansion that got one raid less and way less content than every expac before. Please, blizzard, tell me that i should be extatic about the fact they change the models that much they lose their original spirit. Yes, blizzard, please tell me that i have to love Karabor and Bladespire are no faction hubs. And at the end, blizzard, tell me, that all those sub losses are just because of the age of the game, while EVE online even grows in subs and isnt much younger. And blizzard and Chilton, tell me, that whatever you do, you wont get back any subs.
I want to believe! Praise blizzard!
Last edited by mmoc903ad35b4b; 2014-09-17 at 10:00 PM. Reason: Sarcasm.
Thats really the only arguement the pro-flight camp can come up with. In effect they are putting their fingers in their ears, closing their eyes and saying: "sticks and stones can break my bones but words will never hurt me!"
They say: "thats your opinion, and thats subjective, and blah blah blah" trying to discredit all the cold hard logic and facts that PROVE that flying in the game is a negative rather than a positive.
And im sure they will continue with this rhetoric on and on, but im glad Blizzard has chosen to remove flight, and we can only hope they stick to their guns on this one.