Siege, mogushan, shadopan
Siege, mogushan, shadopan
if i really have to chose one it would be siege of niuzao
“We all know interspecies romance is weird.”
― Tim Burton
Dungeons are fine, I would blacklist that "A Little Patience" scenario.
My Collection
- Bring back my damn zoom distance/MoP Portals - I read OP minimum, 1st page maximum-make wow alt friendly again -Please post constructively(topkek) -Kill myself
Boils down to "those that feel like taking forever when going through them for the 400th time". So pretty much Siege, Shado-Pan, and Scholomance, the rest is acceptable.
Your rights as a consumer begin and end at the point where you choose not to consume, and not where you yourself influence the consumed goods.
Translation: if you don't like a game don't play it.
temple of the jade serpent, mari takes so long to summon 4 water elementals.. most fights take forever to start cause of the lore bullshit
stormstout same reason
and shado pan monastery/ nizao temple/mogushan for the same reasons.
Everything but Scholomance.
Niuzao and SPM, long with lots of downtime.
None now.
Siege of Niuzao Temple back then, mostly because it's such an oddball in terms of mechanics. People pulling adds, people ignorant about the bombs, people ignorant about interrupting last boss, people ignorant about sap bombs on 2nd boss throwing on the demolisher pack (ROYALLY FU!).
Shado-pan Monastery as a 2nd pick, again with the mechanics. Too gimmicky and way too long. Gets annoying with a bad group.
If they do things right with WoD dungeons (I wager not), we would have no RP sections, no artificial doorstops and no reason to stand still. No roadblocks like the tower boss of Gate where only range can DPS the boss (IF THEY ARE SMART ENOUGH TO KNOW THE BOSS' PATTERNS), or the gauntlet boss of Siege.
Why can't we choose to take the sap down and charge in the big pack?
We're limited to some mechanics the devs thought would be fun, but they didn't think about players ever returning to the dungeon.
My picks for Warlords of Draenor will hopefully be 0 blacklisted dungeons. I hope.
I've always hated Stormstout Brewery and I'm not exactly sure why...but that would get my blacklist.
Siege of Niuzao.. Second boss is the worst encounter in the history.
Now, if the waves came when the last one died, it'd be better, but still not remotely decent.
Either Shado-pan or Niuzao. Tough choice.
Tossup between Shadopan and Niuzao just because of all the forced RP slowing the places down.
My addons:
Announce Interrupts: Announces in chat when you interrupt a spell.
Tol Barad Reminder: Reminds you to queue for Tol Barad by printing a message when the battle is approaching.
EasyLogger: Turns on /combatlog inside raid instances, and off outside.
Simple class resource bars: Paladin Rogue Shaman Monk Priest
Voted siege of Niuzao. Tons of trash and long tedious bosses, worst of all being that long mantid gauntlet.
I don't mind any of the 90s but when leveling I would Blacklist Hellfire Ramparts after doing it 1 or 2 times, I get that one over and over again from level 60 to 64 same with Utgarde Keep when I get to 70.
"Oh, you know what? You could bitch about anything couldn't you?" - Leonard L. Church
Siege and Shado-Pan, just because I hate seeing them come up in LFD. Nothing anywhere near the horrors that was the Occulus Loading Screen, but still bad
Dristereau - Axxolentus - Infernus - Sequentia - Nulo - Desterrar
Silvermoon - Shadowsong/Aszune - Tarren-Mill/Dentarg (SL Mage Tower: 29/36)
I loathed Gate of the Setting Sun but for a while it seemed as if that was the only one I was getting. The boss fight was annoying and the mechanics with the elevators never sat well with me.
Honestly though, in a general sense I don't like fights involving gimmick mechanics and vehicles of any kind.
"...money's most powerful ability is to allow bad people to continue doing bad things at the expense of those who don't have it."
Out of those choices, none of them. While leveling? Dire Maul and Blackrock dungeons. Any of them. I have to avoid random queueing just before BC just to make sure I don't end up in either BRS disaster.
Soothing Mist:"Healing them for a minor amount every 0.5 sec, until you take any other action."
Jade Serpent Statue: "The statue will also begin casting Soothing Mist on your target. healing for 50% as much as yours. "
[What's half of minor?]
"Statue casts Soothing Mist at a nearby ally for toddler healing."
I don't like any that break the flow. I don't mind nizau, the second boss RP is crap but the fact that you can get 30 stacks of that buff and one shot whole trash packs is awesome.
Dislike stormstout the most though.