Why is your favorite melee your favorite? Mine is Monk by the way, because it's the only melee class that I can heal with, while staying a Gnome!
Why is your favorite melee your favorite? Mine is Monk by the way, because it's the only melee class that I can heal with, while staying a Gnome!
Last edited by Master Po; 2014-04-08 at 07:51 AM.
Feral- Why? Because I main a Feral. And to me it never gets old.
I enjoyed my Frost DK for a long time. Combat felt satisfying to me. I liked the spells we used while beating the crap out of creatures/foes. Frost Breath...I wish there had been Blood Breath for Blood DKs. I also liked having a pet to summon and sacrifice and Army. They should let us have a Frost Ghoul or something.
Warrior, because of, in no particular order;
Charge - Especially the fact it's a stun. In-game mobility is amazing but the idea of charging up to your enemy with weapons drawn just makes me feel badass
Heroic Leap - Leaping headlong into combat gives me the same feeling as Charge but better
Intimidating Shout - The idea of a Warrior is to be strong, fearsome and scary. The latter matches this ability perfectly.
Bladestorm - This is hands down the best ability every, even when it was Disarmable. Prot 180% weapon damage, RIP never forget.
Crit Banner - Bitches love my banner, gets me all the Mage buffs
In all honesty, it's the raw appeal of the class. There's no magic, no spectacular pretty range abilities. It's just gritty, dirty melee, you're in the boss/enemies face smashing at them with 1 or 2 massive weapons. Even as prot, you're on the frontline defensive, guarding your allies and those of lesser physical capabilities from getting crushed.
tl;dr: I like to smash stuff.
Paladin because it has a crap ton of raid utility.
That strangely raids generally aren't looking for for whatever reason.
Shaman Enhancement, as I love swinging weapons enhanced with elements (nothing better than punching someone's face with fiery axe), and I'm deep into Horde lore, and I feel that shamans are trademark of the Horde (I know Draenei are also very deep in that, and dwarves kind of worship their ancestors, but...) When someone says "Shaman", I just imagine orcish or tauren guy from Warcraft :P
Dk for me, always liked them in the RTS games.
its just so much fun to be a corpse summoning, plate wearing, soul draining badass!
For me, rogues.
Instant attacks that actually feel responsive compared to other classes. I want to attack something *now* not wait a few seconds later after my strike lands.
Stealth is something I really can't do without as I enjoy sneaking into enemy territory in general. I like being able to pick my fights and in settings like WSG I like being a "spy" and getting into an enemy base, or hanging around a base in AB, or towers of AV . That alone makes rogues the only real option to me.
That and duel wielding is reasonably fun. My improvements would be though, removing the miss chance/penalty of dual wielding. Not just for a damage increase, just because it would be more satisfying to never miss. I played a hard hit capped cata combat lowbie rogue alt for a while, auto swing crits just felt very satisfying.
Paladin. Why? I've been playing it as my main since the start of Wrath and love it to death. I have all other classes at level 90, but my Paladin just never stops being my favorite.
Warrior. I've always liked the simple and brutish melee class, don't need no necromancy, backstabbing, elemental powers, light energy, claws or chi energy, just an old fashioned axe to the face.
For melee, I like rogues best. They have the most tools, as well as most interesting to use tools as a pure melee DPS. They have quite a high skill cap too, which making being good at one feel especially badass. Every other melee feels quite simple in comparison. If I didn't enjoy tanking and healing more than DPS, I would main a rogue.
Rogue, definitely. The best defense is not getting hit at all, and the best offense is not playing fairly.
Used to be warrior, the death of tanking and stances/dancing killed it for me though.
This. Stealth is a commodity (lightly speaking) that I can hardly play without on other characters. Anytime I attempt to switch main I always fall back to my Rogue eventually. It's a strange thing, really, seeing as I almost only raid and never PvP.
If I had to choose a second and third melee specialization I would probably go with Enhancement Shaman and Frost Death Knight, in that order. Warrior would be fourth just because Charge is really sweet, but I don't like the general feel of the class' damage specializations.