This is the worst argument I've ever heard, and I've heard so much stupid shit before. Just stop Bill.
Modern gaming apologist: I once tasted diarrhea so shit is fine.
"People who alter or destroy works of art and our cultural heritage for profit or as an excercise of power, are barbarians" - George Lucas 1988
Offcourse, there is responsibility. But things have changed over the last couple of decades. For one, both parents work. Second, Schools have increased hours, meaning children spend far more time outside the house or alone then they did before. Besides, he is right in that, video games Do affect children. Something this forum seems unable to grasp. We are not even talking about grown up adults here as he said super mario and kids.
Looney Tunes? I mean, you can't be serious, Bill? Cartoons like Looney Tunes and Tom and Jerry are notorious for being violent. I seriously can't believe he is being serious.
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Your poll is incomplete. It is missing a "The people who believe this crap are raving lunatics" option.
Well yeah, we might act out scenes from violent movies. I know I did sword fights with a friend using a sword. But we knew well enough to not actually hurt each other.
Actually, our "sword fights" sucked because I was so afraid of hurting him I wouldn't swing at his sword with much force.
Children are generally smart enough to not go too far with these things. They might injure themselves during play, sure, every child does, but they won't intentionally injure friends or themselves. And if they do, then that's an underlying mental issue that was not caused by a video game, but caused by poor upbringing or a mental disorder or something far deeper than a video game.
Putin khuliyo
Modern gaming apologist: I once tasted diarrhea so shit is fine.
"People who alter or destroy works of art and our cultural heritage for profit or as an excercise of power, are barbarians" - George Lucas 1988
Bill had redeemed himself lightly for me when he hosted my friend/co-worker against a PETA rep for some Anti-Blackfish stuff (good interview, don't boycott SeaWorld, but off-topic).
Then he goes and pulls this crap and I am back to wishing he was off the air for good.
Bill O'Reilly is just a troll and no one should take him seriously.
Crazy people play video games and are already violent. Crazy people watch movies and maybe it makes them click... What I'm pointing out is, People that kill others etc. are already crazy and video games or whatever form of media have nothing to do with it.
Hey everyone
There is a massive problem with his statements, but they are somewhat grounded in fact.
First off, no, playing a violent video game or watching a violent movie/tv show will not suddenly turn you into a crazed killer. This does not happen. The most that can happen from a single exposure is some form of mimicry, and the majority of the time it is very benign and limited.
However, there is plenty of evidence that shows that steady and repeated exposure to violent video games, tv shows, and movies does increase levels of aggressive behavior and thought within the audience. Thus, steady exposure to violent media, namely during the developmental years of childhood, is a risk factor for violent behavior and actions later on in life. And consumption of violent media has been shown to be the most prominent risk factor time and time again in studies going back 30+ years and studies today. It is theorized that this is because of the nature of violent video games. You are the player, assuming his/her role. You are rewarded (points, coins, upgrades, etc) for engaging in violent actions and sometimes receive bonuses for more elaborate violence. The player is also never "punished" for the violence. Several physiological theories such as Social Learning Theory, Cultivation Theory, and Social Cognitive Theory address elements of this.
Now again I state, this does not mean a perfectly "normal" child will spend his/her childhood with violent media and go shoot up his high school. Other risk factors come into play as well. But given the prominence of violent media consumption in risk factor assessments, it means there is less wiggle room, so to speak, with the other risk factors. What are the other risk factors? Here the are in order of highest to lowest risk.
Violent Video Game Consumption
Gang Membership
Poor Parent/Child Relationship
Male
History of Physical Violence
Violent Media (Television) Consumption
Antisocial Parents
Low IQ
Broken Home
Poverty
Abusive Parents
Substance Abuse
And just for comparison sake, the effect size of increased aggressive behavior and thought related to violent video game use is larger than the effect size of asbestos to cancer, second hand smoke to cancer, and no condom use to HIV exposure.
If you would like to see some data on what I have written here, check out the 1972 Surgeon General's Report on Media Violence, the 1992 CDC Report on Violence, the 1993 APA Commission on Youth and Violence, the 1996 AMA Report on Media Violence, the 2002 Surgeon General's Report on Violence, and AAP and APA Policy statements starting in 2002.
Princesses can kill knights to rescue dragons.
Do keep in mind that this is coming from a guy who doesn't understand how the tides work.
wait, how is violent video game consumption rated higher than GANG membership? o.O
Many of us learned valuable lessons from Looney Tunes growing up, or Garfield the Cat. Now, with Super Smash Bros., kids will want to throw bombs at each other and “smash” peoples’ heads in.
All that needs to be said.
Here's the thing about that mindset. The man has a show on a major news network. His (and lots of people in the media) opinion greatly influences many people and when he spreads bullshit like this without any conclusive evidence from respected groups in psychology/sociology he is hurting the gaming industry.
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