Originally Posted by
SlippyCheeze
The developers have said, several times, that changes to power and stuff on alpha were to get into "the right ballpark" for testing rotation changes. They have not even touched numbers. That comes later, around the time of the beta, and *THAT* is the point where you can meaningfully say that something is good, bad, or whatever.
It is especially way too early to complain about possible scaling issues, given those are all about numbers, *and* numbers over time, so much, much further down the tree.
This is the time to think about the rotation changes, and give feedback on those: lightning bolt on the move is a great thing to complain about, lightning bolt damage is not. Focus on the rotation, and assume that it does appropriate amounts of damage overall, one way or another.