Absolutely, it's the lack of facilities in those cities that killed them. I love Thunder Bluff, Undercity, Dalaran etc, but them not having portals to .. well, anywhere basically, means there's little use in them.
I don't hang about in Orgrimmar myself, I do have many capable transfer methods (about 12 action buttons worth of teleports ), but being forced to one of 2 places to do anything is annoying. Want to transmog, or portal to Pandaria (sure it's only jade forest), or head out to one of the various Cataclysm zones.
Thankfully I prefer shrine to Orgrimmar (not much, they both suck) and it has everything I need.
They probably don't want the world to feel more empty by having a bunch (no idea on numbers) of the playerbase in different locations. Silvermoon is fine if it's empty, because nobody is there to see it be empty, but if there were only a smattering of people in all capitals, they'd all feel quite empty.
City events would be the way to go imo.
All we got are the cooking/fishing dailies in the cities, but thats it.....
Make some event that gives some allure.
But then again, I would also hate it somehow.. I'm always happy once Christmas is over, and the herd moves out of IF again lol
"The pen is mightier than the sword.. and considerably easier to write with."
Ironforge has by far the best city music as well. When I started playing (late BC), I hated SW because I got lost with all the bridges and canals. IF has a majesty that SW really doesn't.
I'm currently hearthed to my farm on all my characters. My low level bankers always live in IF or Darnasus.
I still wish Darnasuss was the main city, or hell, even The Exodar. They're both so beautiful but there's so little reason to go there; It's such a pity. IF is nice too, but it's still nowhere near those other two cities in my book - And Sw can just suck a big fat one, always hated Humans/Orcs in WoW.
Next xpac no more reforge, yak has transmog dude so no reason to stay in SW other then the item upgrade once a week and you can just hop the tram and be back.
Oh and almost everyone will have their HS fixed on their garrison which has a portal to fortcopypasta if I am correct.
Most people used IF until they forced everyone into SW in Cata by putting all the portals and vendors there, because they wanted the city to feel more alive.
I reforge at the shrine and do everything else in IF on my Alliance toons and UC on my Horde toons. Flying mounts means the Orc-tarded layout of Org and SW are finally non-issues but they're still a pain and unattractive. The only time I bother with them, generally, will be for portals to a few Cata zones.
I actually kind of like "Lagforge" not being so laggy, our CRZ with Stormrage and some other highly populated realms makes the place populated enough to not feel like it is empty.
Ironforge has always been my favorite city, and I would love to see it come back as a major hub.
Stormwind is cool and all, but it's really nothing special. Also, I'm pretty sick of Humans at this point.
You cannot do that while stunned.
You cannot do that while stunned.
You cannot do that while stunned.
You die.
You are dead.
I agree that IF > SW. It was my guild's HQ when I started playing in classic, and I have a lot of fond memories of the place.
Why did Blizzard kill it, turning it into nearly as much a backwater as the Exodar? I have two non-exclusive theories.
First, laziness or penny-pinching (aka. "limited developer time"). Lots of people used SW, particularly after it became the takeoff point for Northrend, and Blizzard had put a fair amount of dev time into SW. And if they weren't willing to do the work to put portal park and new NPCs into more than one capital... SW was going to be the one that got the love and attention. (Did IF ever have portals? I seem to remember one o rmore once upon a time, but I was playing Horde almost exclusively by the time they became a 'thing'.)
Second, and slightly more nefarious, PR. Post-Wrath, the numbers were starting to drop, and 'abandoned realm syndrome' was becoming a real problem, although it would take a long time for Blizz to openly admit it or do anything about it. By deliberately funneling all the players on a given realm into one city per faction, where previously they'd been scattered to some degree, Blizzard could 'hide' the loss of players and hopefully keep the problem from getting worse due to positive feedback.
"In today’s America, conservatives who actually want to conserve are as rare as liberals who actually want to liberate. The once-significant language of an earlier era has had the meaning sucked right out of it, the better to serve as camouflage for a kleptocratic feeding frenzy in which both establishment parties participate with equal abandon" (Taking a break from the criminal, incompetent liars at the NSA, to bring you the above political observation, from The Archdruid Report.)
It was something far simpler: SW has the portals to the Cataclysm zones (And the one to Pandaria), which are so spread around that portals are by far the most convenient way to get there, for any Vanilla content the difference in distance is neglegible (And IF was the only city with an AH in it, making it the natural capital) back in BC/Wrath we all AFK-ed in Shattrath/Dalaran respectively...
So we were none-too-subtly shoehorned into SW, just to remind us which race actually matters... :P
Ironforge was never intended to be a capital hub and no development has even gone into no wait wrong thread.