Hey there, I came across this thread on the europe forums and I thought I'd share with you. He makes some pretty solid points.
http://eu.battle.net/wow/en/forum/to...8902?page=1#11
For your convenience, I put the post here:
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Hello there!
I have discovered some grave bugs in the new WoD models that cannot be anything other than a technical oversight! Let's begin, shall we?
Male Draenei:
- Male Draenei, in their current old form, are clearly depicted as having a six-pack. Six abs. However, the new male Draenei models are clearly shown having only four abs. How is this possible? Where did the two missing abs go?
- If we watch the TBC opening cinematic, we can with clear definition see that male Draenei have glowing light blue pupils, and white sclera as their eyes. Yet, the WoD model is depicted as having fully blue eyes, with no pupils whatsoever. Another strange bug.
http://warcraftonline.files.wordpres...draenei_03.png
Check out those consistent, cinematic, male Draenei eyes. A clear bug, or technical oversight, has caused the current eyes to be inaccurate.
https://bnetcmsus-a.akamaihd.net/cms...4950043540.jpg
(WoW-Europe.com link, has to be safe.)
In this picture, you can clearly see depicted, that the elbow is far thicker than the bicep, and two of the abs are missing, making for a four-pack, instead of the six-pack they are currently shown to have. The next-by-next with the old model will show the old model to have a six pack, and the new model to have a four pack.
Males:
- Somehow, the men in Azeroth have found a way to muscle-train their elbows. Yes. Their elbows. They have managed to train their elbows so thick and muscular, that their elbows are infact far thicker than their biceps. This is scientifically impossible. Clearly, some manner of technical bug has allowed the men of Azeroth a secret technique to train their elbows to silly proportions.
- Wrists. A grave bug, a grave error, in WoW has caused all wrists to disappear. A glitch, I think. Without wrists (that have to be thinner than their elbows and biceps), the men of Azeroth cannot move their arms. Without arm movement, they cannot wield their weapons, save the world, and slay kobolds. There can be no WoW, without wrists.
https://bnetcmsus-a.akamaihd.net/cms...3722334573.jpg
(WoW-Europe.com link)
Where do I begin? Look at those hands. Look at those wrists. They're thicker than the shoulder and bicep. Scientifically impossible. Wait, is that a massive -thigh gap-? Why are their legs so small compared to their body? Isn't there an artists' rule on leg-to-torso ratio? Atleast -they- have a six pack.
Female Nelves:
https://bnetcmsus-a.akamaihd.net/cms...9673829893.jpg
(WoW-Europe.com link)
Where do I begin? A strange graphical glitch seems to have made it's way to the elves supposed abs. There appears to be a mini-four-pack inside of their.. four-pack. Blizzard, please, this ab-bug with abs disappearing, and being inwardly cloned, keeps popping up. Wouldn't a strong warrior woman have a clearly defined, rigid, strong, eight-or-six pack?
I hope that, now that you have been made aware of these bugs and graphical glitches, you can find an apt fix before things run out of hand and strange, impossible, anatomies cause the warriors of Azeroth to collapse and die.
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Why can't blizzard design proper wrists, or, you know any resemblance to acceptable anatomy? How come blizzard takes a month to come up with their concepts, but people improve it and make it awesome in photoshop? Don't they make a concept of what they want the model to look like, before making the model?
Why could blizzard not get a fix on the female worgen? Why did a multi-million company filled with, I assume, hundreds of game designers were unable to make a proper female worgen, but someone did in under a hour on photoshop?
http://i21.photobucket.com/albums/b2...s/compared.png
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Dear Blizzard model designers, being part of a multi-million dollar game company that earns over 20 million per month clearly implied that they have the money to hire designers that have gone to art school.
Did you happen to learn something akin to this, there?:
http://idrawgirls.com/tutorials/wp-c...or-artists.jpg
http://idrawgirls.com/tutorials/wp-c...awing-back.jpg
Please apply it to your efforts to design a model.
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Because people are photoshopping an image of the model. Imagine someone does a full 3D model of a car, skins it and then takes a screenshot to show people... Anybody can photoshop that screenshot to improve it to their liking in any manner of ways, doesn't mean they can simply and easily adjust the actual 3D model to look like the photoshop, while still functioning as intended and looking right in all angles..
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Are you implying that blizzard doesn't use concepts for their characters, that they build their models after? Surely you are not implying that blizzard model designers are not, infact, limited only by their creative mind and their skill? If they want to give the human model four legs and six arms, they have the ability to do this. Just like they have the ability to take a look at the improved photoshop models, and alter their current models after this concept.
Infact, in the tauren video we see that blizzard uses -sliders- to put their model in place.
http://www.youtube.com/watch?v=h_sRrI7SOwA
Looking at how they design their models, and put them in place, it should be absolute childs' play to fix the atrocious errors that the current models suffer from, don't you agree?
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13/07/2014 11:42Posted by Marahdrin
There are a lot of model bugs ingame, all of which go unfixed and intentionally ignored.
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Correct. It often feels like Blizzard does not listen to the community, does not care about what we have to say or report about flaws they make. I just know no matter who points out what flaw with what model, it will go intentionally ignored and intentionally unfixed out of laziness, even if they provide reasoning and fixes, because blizzard does not want to put in time and effort to make their game perfect.
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