This time tremor totem is the victim
https://twitter.com/holinka/status/493652567532908544
This time tremor totem is the victim
https://twitter.com/holinka/status/493652567532908544
rip in pieces pvp
To some degree I understand why they're doing this, since most instant fears are getting the axe. On the other hand, pet macro's will completely dominate Shamans again, like the "good" old days in WotLK.
Those Lock pets that put you to sleep are going to be my nemesis.
So now it will be like fear ward on a much shorter cooldown. 100% needed change. Tremor is (was) completely broken OP in the new meta.
You're a towel.
difference is that fear ward lasts 3 min while tremor only lasts 6 seconds, imo they should increase the tremor totem duration after this change
I literally laughed at this. I don't want to be too judgmental because I don't know all of the details but this seems silly to me as of right now.
AoE fears by anyone that is competent are going to be all but guaranteed now.
Tremor was imba in it's current form, particularly with Call of Elements. It didn't really allow for a counter-play by the fearing party. Now the roles are reversed. Whenever someone comes in to AoE fear you, you're forced to either eat the fear or drop the totem and pray they fear with it up. Any competent player will hold that fear until the totem duration is over or destroyed.
It'll be interesting to see what other changes are happening in conjunction with this change.
Last edited by Anzen; 2014-07-28 at 09:32 AM.
Except for the fact that competent players will indeed wait until the Tremor is gone, but in most cases, you just have to eat the fear. If the fear caster really knows what they're doing, they can easily fear you even if you have your Tremor ready. Don't even need instant fear either. Back in WotLK Tremor didn't have a cooldown nor could it be used while feared. Even without the cooldown we got plenty feared because of pet macro's. This will be even worse, I know the current situation wasn't ideal either as it practically made fear useless for the first 20-ish seconds. But this isn't the answer either.
As I am playing shaman: This nerf was needed. Cmon, really, it was just too easy to counter fears and everything.
You basically just said everything I did (hint: I was agreeing this change is bad). That being said, we have a number of ways to deal with castable fears, via Shear, LoS, and Grounding. On live, we're pretty much a hard counter to fears. And yes, we did get feared a lot in WotLK, however unless I missed it, totem stomping macros aren't making a come back.
But I'll say it again, this is a bad change because it removes any counter play from the shaman with regard to instant cast fears. We have counter play options to prevent castable fears so there is really nothing to complain about there.
Going off the current live meta, horrible change. Can't really comment on WoD though, i hope it evens out with the tuned down CC and instant casts.
I just hope they apply same rule to mages also. Blink out of stuns is same as totem out of fears.
I know, hence the "indeed" at the start. I just added a WotLK comparison, where Shamans got fear spammed because they couldn't use Tremor while feared either. And back then it didn't have a CD, so tremor basically became useless, when it comes to protecting yourself. It'll of course still be very powerful team-wise.