Originally Posted by
Totaltotemic
Okay so I have 3021 armor in my gear which is 36.6% damage reduction against raid bosses (63.4% damage taken).
Bonus armor does not get multiplied by SotSO so I'll take that off and my raw armor is 2048. x * 1.75 = 2048, so raw armor is 1170, that * new 125% modifier = 2633. Adding in my bonus armor again it's 3606 for the new value.
3606 = 40.8% damage reduction (59.2% damage taken) with the 6.2 value. This is effectively a 6.6% damage reduction, and for that we lose 30% Stagger.
The armor buff is a joke. It's a placebo, nothing more.
Honestly I don't understand how they think removing 30% Stagger is supposed to work. I could see 10%. I could even see 15%. 20% would be ridiculous. 30% makes BrM basically not viable. Going from 60% Stagger to 30% (I have 20% Mastery) is literally a 75% damage taken increase. That's just absurd and would never work. I mean, it's so bad that it can't possibly go live or BrM would be literally unable to tank Mythic raids. It would be like taking how much worse Druids are than Monks and then making Monks that much worse than Druids and the other tanks.
Don't even get me started on how stupid a 5 second Serenity is. I've been saying since beta that CE needed to be buffed in Shuffle uptime, and instead they nerf Serenity to be totally useless and to never be taken by any player ever. Like why not just increase the cooldown? Ugh.