dat blackhand mace doe. who cares if its str
I'm able to keep Savage roar up 99%
I'm able to keep Rake up 95-98%
I'm only able to keep Rip up about 80-88%
I'm hitting a lot of points where Savage Roar and Rip are both about to fall off.. as an example:
- I have just used Shred to give me my 5th CP
- I have roughly 35 energy currently
- Savage Roar has 6 seconds remaining
- Rip has 8 seconds remaining
Can someone suggest what i need to be doing in this situation? Currently i am just refreshing Savage Roar, which means i do not have enough time to get CP's for Rip before it falls off. I'm fairly sure I'm doing something non-optimal. Plez halp mah kitty deeps!
to expand upon this question: i'm having the same problem but i tend to notice it earlier. i'll have 15+ seconds on rip, 15+ seconds on roar, 5 combo points, and full energy.
i'm not supposed to energy cap, but i'm full on combo points, rip and roar are synced and do not need refreshing, if i bite, i'll likely lose uptime on roar/rip. not really sure what to do in this situation. maybe refresh roar right now, even if it's way out of pandemic range just for the sake of desyncing rip and roar, even though it feels like a waste of combo points?
There you should bite, its almost impossible for that to cause a Rip downtime. If you have 90 energy, then 50 will be consumed by the bite leaving you with 40 energy and another 10.5 * 15 = 157.5 energy over 15 seconds which is enough energy to cast 5 generators or 4 generators and 1 Rip, you just need a single primal fury proc or a single omen proc in that 15 second period to keep Rip from falling off. And as discussed before, Rip first and then you can get as many point as possible Savage Roar up after.
Is it worth letting Rake fall off for a couple of seconds if one is able to get it up with BT? In that case, how many seconds are we talking? It happens quite often that Rake is about to fall off before reaching 4-5 CP.
No, just refresh it twice if you have to.
If you always spend a charge on Rake you're wasting possible shred damage, and if you only ever do refresh it at 4.5s or less than you will lose more Rake DoT damage than is necessary. Finding the right balance is the ideal situation.
If you know that not applying a BT Rake now would cause you to have a non-BTd Rake for a while then that's when you'd want to Rake before 4.5s (only if you must, of course wait whenever possible), but otherwise you should generally restrict BT refreshes to < 4.5s.
Also, I've posted some feral video guides to my Youtube. If hearing things in an video (well, mostly audio really) format is your thing then definitely check them out:
https://www.youtube.com/playlist?lis..._k5Sa9dT5zkG5U
Last edited by aggixx; 2014-12-24 at 09:08 AM.
Just checked top1 Heroic Butcher Feral (in 648-662 group).
https://www.warcraftlogs.com/reports...24false%241079
Its lulz. He used rake and rip 1 second before tigers fury. Even last rip.
I doubt you need dot-power trackers anymore. Super-forgiving.
Is the PvP 4p implented in SimC??
Yes, it is.
Keeping up rejuv will overall give us some more trinket/weapon procs right? I know that's the case with the ICD system, but I've never really looked into how APM affects uptime with the RPPM system.