Seriously, the longer this argument goes on the more ridiculous it becomes. First it is OP because it can be combo'd and then, despite it's obvious threat and value, it isn't even worth using removal on, despite there being ample examples of cheap ways to counter it.
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*facepalm*
Yeah...I don't get it. It's like people still haven't come to grips with the fact that deathrattle shifted the meta when Naxx was launched and still want to play decks without it or something? IDK. Death rattle and secrets are a thing people. Change your decks.
"UT is OP b/c you can buff it to zillions!"
*just use removal*
"God no, you never use removal on a 1 drop, even if it is now a 10/11 minion, that would be a waste."
BAD WOLF
I think you misunderstood what I meant, it's worth using those spells on which is why it's a problem, why a one drop should be so potentially deadly you'd even consider Polymorph'ing it shows just how (potentially) over-budgeted this card is (can be). My biggest problem lies with the fact that if you don't draw your low cost removal (Backstab/Smite/Wrath) you have an extremely high chance of just out-right losing the game, which isn't right just based on a one drop.
I can see this card getting nerfed in the next set of fixes.
I'm putting up my inb4 here now so I can link back this post in the future ;D
Read above. Being disingenuous doesn't help anyone.
Last edited by Anzen; 2014-10-23 at 02:42 PM.
r.i.p. alleria. 1997-2017. blizzard ruined alleria forever. blizz assassinated alleria's character and appearance.
i will never forgive you for this blizzard.
I guess sarcasm/satire isn't something you are familiar with. Suffice to say it was used as a response to an ill explained piece of inaccuracy to speak to how 'OP' UT is. Continuing the fallacy is a derivative of arg.ad.absurdum. It was clearly tongue-in-cheek. I do hope you don't waste the rest of your day getting riled up about this when you could be earth shocking UTs all day for 1 mana instead.
BAD WOLF
Ideally, you wouldn't use hard removal on it but if your draw just happens to screw you over and your opponent is growing a 4/5+ undertaker, it is what you must do.
Well, for one thing, failing to deal with a good play from your opponent should lose you the game. It's kind of backwards to say that just because your opponent got the cards and you didn't, they don't deserve to win. It is the same ridiculous logic that some use to claim that the DS / IF combo is OP because if you don't draw into removal, you just lose.
Secondly, the true value of the undertaker is in its tempo. Sure it lets you grow a beast of a minion but if by turn 4-5 you have yet to deal with it, you will likely lose to rest of the board that grew the beast in the first place. So it is not just a one drop that you are losing to, but tempo from a hoard of minions, a strategy that requires the undertaker, but also depends on a lot of other cogs in the machinery.
Then why are taking part in a conversation about the balance of a card that you never use?
I think 1+1 for a 1/2 is fine...the problem is it's cost. If I draw Undertaker+Zombie chow turn one as a priest my opponent may as well concede because there is almost nothing they can drop before turn 4 that will stop the tempo from it.
Turn 1: Undertaken + Coin Zombie Chow
Turn 2: Kill enemy drop/heal OR play more 1-2mana DR cards
Turn 3: Harvest Golem
It really is disgusting how OP that card is for 1 mana, it should be 2 at the very least.
I really want to play these guys who are hexing and polymorphing the undertaker lol.....You guys must really blow at this game
You know, I'd love to do an analysis of player ranking versus likelihood of backseat balancing, but the only one with enough data to do so is Blizzard themselves.
I highly suspect that it's an inverse correlation. At least from this thread alone, all the players I know are legend rank here are arguing for moderation and no change while others who have admitted to struggling below rank 15 the reverse.
Except the decks do entirely fine with all the other little shitty deathrattles running around. For instance, in my token druid deck, I run Undertakers mostly as removal bait. I don't run nearly enough deathrattles (only have creepers, hoarders and golems) for it to consistently be a problem, but if you're using a frostbolt or owl on it, that's a frostbolt or owl you can't be using on my Teachers or Druids of the Claw.
In my hunter deck, I give 0 fucks if it gets removed. Besides the fact that I have 4 other low drops in my hand in order to regain my aggro, I have Sludge Belchers and Highmanes which are just loving when you use your owl on my undertaker (which, in the end, is a 2 drop trading for a 1 drop again). If you Hex or poly it, that's even better.
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I'm rank 4-5 and I see nothing but huntertaker at this rank. The only variable is whether they run snakes or explosive.