Deathrattle priests don't base their whole deck around that card. In fact, we expect that if we get the super draw of UT + Coin + Chow that the UT will be dealt with immediately. I have literally never won a game b/c I got an undertaker that went berserk and killed the other player in a few turns. A death rattle priest has far more synergy than one card...it's about complete control of the board while presenting consistent threats for trading. That's the strength. So complain about deathrattle itself, but this UT convo is just ridiculous.
BAD WOLF
Speak for yourself. If you want an example of hypocrisy, try some of your own writing. Nothing says it louder than first using every excuse available to say how overpowered a card is and then later coming out smiling, "ohh it's all honky dorey now, I just started playing this myself so it's alright."
Not quite free. For the mana worm, it could easily be a 2/3, or above if they coin it with a spell. Also, if you are first, you'll only be able to use your 2 drop on turn 3, which easily allows them to frostbolt, giving them great early-board control.
As for their priest, by the time you play your 3/2, they could have themselves a taunt or 2 to hide the priest behind (Deathlords?).
So, yes, ideally you would be able to down 1 drops with a 2 drop. Unfortunately, you will almost never be able to do so.
If you think Undertaker hunter is bad, try facing Undertaker mage with Duplicate... FML.
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You're a hypocrit because you've sent 7 pages crying hard about how Undertaker is OP and how it shouldn't be like it is. Then you go and run a deck with it and now you're fine with it because you're getting the benefits of it. That's hypocricy, because now you're actually defending it and acting like you've never said anything else about it.
Woh, woh, I think you've lost a lot of context along the way. I've never said I'm fine with the card, even playing a huntertaker I still think the card is overpowered (see post #118).
I haven't changed my opinion on the card so I fail to see how I'm a hypocrite?
I don't think I've defended the card once in this entire thread.
EDIT: From the looks of your comment it looked like you took #124 at face value, it was sarcasm :P to clear up any confusion.
Man I'd would appreciate not being attacked randomly like that if that's the only comment of mine you've actually read :\
On Topic: Do you guys think the card would lose much of it's strength if it didn't increase health? Would it still be played?
Last edited by Anzen; 2014-10-27 at 04:10 PM.
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Mana wyrm benefits from the class cards inherently without having to customize a deck for it while people using undertakers have to 'sacrifice' other cards by intentionally using deathrattles for value. Granted this is mitiated by the strength of deathrattles in general, but that brings us back to complaining about the mechanic mechanic and meta shift in general which is silly.
BAD WOLF
An apt comparison. I have been constantly improving my play and that was one of the earlier lessons I learned. If you can clear the board at no major cost to yourself, it's probably the right move.
Not only can paladins BoK, but those 1/1's with equality will clear your board with little downside to the pally. I feel like that's one of the things going on in this meta...that people are too concerned with raw value and don't anticipate. This is why you see things like Deathrattle/UT and Handlock going nuts on people. I've gotten to the point where I'm predicting card for card things that are played in some games, but it's a vital tool for knowing how to play. Really you just have to be knowledgeable about current decks, combos, and counters.
This isn't a revelation or anything...it's pretty much how the game is always played. So idk. I'm a pretty average player and even I'm getting leaps better simply by playing more and reading about the game.
BAD WOLF
I haven't read much of the thread tbh but I've seen this debate time and time again.
Undertaker isn't OP at all. It's a deck that is based around it but it requires so much more. If you DON'T get the leper gnome with it it's really a "meh" card. Or what if you go turn 2? Turn 1 Undertaker, turn 2....? The fact is the meta is currently focused around rush and control and the undertaker rush wrecks control since it can be so fast. The trick is you HAVE to kill the undertaker; people a lot of times like to gamble "does the opponent have X cards", it doesn't matter. I have gladly armor'ed up and coined to shield slam the 1/2 undertaker when given a chance. I've also coined wrath on turn 1 instead of coin rampant to get the 1/2 undertaker. The decks can still work but it's severely hampered without the undertaker.
You don't even need to have perfect draws. As long as you play with 1 single deathrattle minion, it gets amazing value. Any more than 1 deathrattle and it starts to become absurd. And it's not like you have to really invest anything into it that you wouldn't otherwise play. You're just dropping more amazing value deathrattle minions that you'd probably have in your deck even if Undertaker didn't exist.