Originally Posted by
HardlyWaken
There are some simple facts that need to be understood. There are like 9 less DR categories now, almost every class lost some cc, in some cases many, cc casts lost instant usage and took increased cast times. For instance
Hunter lost a Pet CC, silencing shot, scatter shot. Mages had some CCs put into a shared talent row. Ccs went from 1.5 to 1.7(?) base and are no longer usable with swiftness effects. All disarms are gone (rogue, monk, warrior, Hunter, shadow priest I believe.) so on and so on.
Cc has gotten better, it just goes to show just how powerful CC has been in this game. That, and with less instant cc it's harder to counter when you've been cced, so generally you feel the full effects of being CCed more now.
I'm just saying, You really can't argue CC is any more crazy than before because that's literally not possible.